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Extracting files

One file

Right-click any file in the list and choose Extract. You will be prompted where to save it. Any file in a pod may be extracted this way, and you can select several at once.

You often do not need to. Copy File puts the file itself on the clipboard, and a texture can be written straight out in another format with Save Image As — neither needs an extract-then-convert round trip. See Working with files.

Everything

With a pod open, choose Extract All on the File menu. You are asked where to put it, and given two choices about how.

LayoutWhat you get
Recreate the POD's folders ART\, MODELS\, SOUND\ and the rest, as they are inside the pod. This is the default, and it is what you want if you intend to rebuild — a .LST build expects exactly this layout.
Everything into one folder no subfolders. Handy for rummaging, but two files with the same name in different folders now collide, and C-POD renames the later ones and tells you which.

You can also have it write a .LST at the same time, which is especially handy when editing and repodding a track: extract, edit, and build straight back from the list it just gave you.

Note. Some pods are quite large. Make sure you have enough disk space to hold all the files.

Note. You can save anywhere. It does not need to be the MTM2 folder, although it is fine if it is.
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