| ||
|
For Using BinEdit MenuBin-Masta's Tool's of the Trade Bin-Masta's Tools of the TradeA Notebook of graphpaper and a Pen/Pencilð These are my most valuable tools. A TI-83 Graphing Calculator ðThis is my second most valuable tool. Pictures of What Im Making ð A picture says a thousand words. A Small +-*/ Calculator ð I may be a genius in math class, but I still can't add in my head. Return to TopMake FoldersWith so many in-game bins, File Management can be very dificult. I like to make folders for each and every bin that I make. After I complete a bin, the final product moves out into the /models directory. This not only saves time, but sanity.Return to TopCopy and Paste?!?!Believe it or not, there is a way to copy and paste in bin-edit. Here are the simple stepsð Save the source firstAlthough technically not copy and paste, I use this technique all the time. Return to TopMaking Complex BinsWhen making complex bin (over 100 faces), I find it easy to do several small bins, and insert them into the main bin.ð Make the basic cubistic part of the bin first. Return to TopWhen Size MattersSize only matters when you are having sex... I mean when you make a bin, make all the coodinates of the vertices multiples of 10 or 100. After the bin is done(and it looks good), Resize the bin to accurate dimensions.Return to TopTired of Changing Bin-Edit Preferences between MTM and MTM2?Ive been converting some of my MTM bins to MTM2 format, and I got tired of changing the folder options in preferences each and every time. I suggested to OP that Bin-Edit should have saveable preference schemes. He shared with me a much easier technique. We now have 2 Bin-Edit programs in different directories with different preferences and different taskbar shortcuts.Return to TopNEVER DO THISMTM2 has a glich. When the edge of a texture is used on a face of a bin, an ugly line will appear on the edge of that face the same color of the sky. To prove my point, simply look at the barn in Farm Road 29. But in reality you can see this problem almost everywhere. Especially when an mtm1 bin is used in mtm2. So here is my advice......ð Never Use The Edge Of A Texture On Your Bins' FacesSo, in conclusion....THE EDGE OF THE TEXTURE IS BAD Return to TopInstant FiberglassIf you didn't know, I invented fiberglass trucks in August of 1998, and it annoys me that I never get credit for it. Well anyway, here is the easiest way to make fiberglass objects. This method will not create fiberglass objects with thickness, but its an easy way to get started. Simply follow these directions.ð open the bin u wish to fiberglassizeNote: All this does is make faces double sided. ð It doesn't cut wheel wells. ð You have to figure that out yourself. Return to TopFix That Ugly Truck DamageIf you haven't noticed, truck damage never quite works right. When a truck gets banged up, a hole is sometimes created. Even on the stock trucks this happens. Well, there are 2 possible reasons:ð The first reason is that there were faces next to each other that appear to be connected, but really weren't. In this scenario, you must redo the faces so that they really are connected.Everybody should know this and put this knowledge to good use. It will make truck damage look less like swiss cheese and more like......a big dent. Return to TopDo You Think Bin-Editing Is Boring??Well, It can be at times. Thats why I always listen to music when i make bins. You can listen to anything u want, but i suggest something fast and hard. Techno. Techno is good bin making music. Juno Reactor is my favorite. If you don't like Techno, try some metal. Just don't make bins listening to something depressing like Jewel.Return to Top
http://www.geocities.com/MotorCity/Garage/5527/ |