|
|
Basic BinEdit
(Keyboard and Hot Keys)
Keypad + |
- zoom 3d view in (SHIFT to
zoom faster) |
Keypad - |
- zoom 3d view out (SHIFT to zoom
faster) |
Cursor Keys |
- rotate 3d view (SHIFT to rotate
faster)
|
Tab / SHIFT Tab |
- cycle through vertices (forward/backward)
|
Space / SHIFT Space |
- cycle through faces (forward/backward)
|
X / SHIFT X |
- move selected vertex in positive/negative
x direction |
Y / SHIFT Y |
- move selected vertex in positive/negative
y direction |
Z / SHIFT Z |
- move selected vertex in positive/negative
z direction
|
N |
- cycle through vertices of selected
face |
SHIFT N |
- select first vertex of selected
face
|
F |
- Tag (mark) selected face |
V |
- Tag current vertex. Some trasformations
can be restricted to tagged vertices only, like the TRANSLATE command.
|
I |
- information on model/selected vertex/selected
face
|
T |
- toggle display of current vertex'
texture (the colors are not correct) The red outline shows
which part of the texture is used for the face. Press N repeatedly to see
which vertex corresponds to which point of the red shape. Point and
click with mouse to move current vertex to new texture coordinates, or
use X/SHIFT X and Y/SHIFT Y. (BinEdit Readme file)
I have had no luck with this feature.
|
SHIFT - T |
- Select new texture for current face from the texture pool.
|
CTRL- V |
- Set vertex Coordinates |
CTRL- A |
- Select all Faces |
CTRL- X |
- Delete current face
|
CTRL- O |
- Open a saved model |
CTRL- S |
- Save as a model |
CTRL- P |
- Play - automatically rotate the model |
|