Painting Trucks in PSP 7

A Tutorial by Cale Putnam

[ Intro | Layers | Trucks | Body | Rips | Details | Shading | Textures | Assembling | Links ] - [ MTMG ]

Let's make a truck: Comments on truck making

As a general rule, most MTM 2 truck makers strive to make their trucks look like real vehicles.   The wacko-looking customs can be fun, but most people ultimately want a vehicle which would be plausible in real life.   What this means for MTM 2 paintjobs is mainly inspiration from real life monster trucks.   This means a truck would have: a base color scheme, a graphic design of some sort, and a name on the side of it.  

          Grave Digger is always a popular spring of inspiration for obvious reasons.   Look at most MTM 2 customs and you'll probably find a whole lot of flame jobs with other graphics on the side.   However, the days of the airbrush mural are quickly fading.



          More and more often, monster paint schemes are less paint and more vinyl decal, a credit to the influence of toy and R/C truck makers on the industry-in this case, Sudden Impact gets its design from Traxxas, and Backdraft from Hot Wheels.   My general tendency is to lean towards this side of graphic design, as simple, bold colors and graphics work well on the low-resolution texturing of MTM 2 trucks.   However, this is my own personal style and I do not wish to force anyone onto it.   In fact, I hope that you can use the tricks I demonstrate here to develop your own style, as individuality is something which MTM 2 needs more of.

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