>>There was no such thing as custom locs when it was made. So that does not make it a bug.
I never said that. The "feature" is that cowpod reset my monster.ini file.
>>I also have a replay.loc file. I either have to mount it manually, rename it using a stock name and mount it higher, or re-write cowpod (which I haven't done yet because I thought you were doing it). I don't see any bugs.
Again I never said that is a bug, and thats exactly what I do, edit monster.ini manually.
>>The problem we found with Smurf was that euros do not use a dot for a decimal point; instead they use a comma. Of course, they could not read or edit smf files because of this. So, I made a companion program called Smurfette (small smurf) so they could temporarily change the decimal character and when finished they could switch it back.
hmm that might be the problem. I have to take a look at that.
>>I gave you the link to the api that edits the ini file.
Yes you did. Only one problem.
Phineus wrote:
Thankfull you're a layabout and didn't have anything done anyway.
>>If you can discover where the conflict is, then we might devise a fix. But the need for a fix does not mean cowpod is broken.
Sheez, you take things too literally.
>> Did you find this code within the source?
Code:
if Country == Chile Then
redim preserve monster.ini
else
update monster.ini
end if
You might want to find and alter that.
no I couldn't
>>See if this does the same thing
http://forum.mtm2.com/viewtopic.php?t=4991
What is that?