Models
Six games, plus everything the community has built
Checkpoints, all 3 archives. Sorted by name.
showing 1–39 of 39
Checkpoints From
The Heights
Numbered to 5
Checkpoints From
The Excavation
Numbered to 6
Extra Checkpoints
Add two more to the
Tumbleweed Flats
checkpoints and the set
will go to 14.
Checkpoints From
Tumbleweed Flats
Numbered to 12
Breakneck Checkpoints
Add this set for a total of 12
C98 Checkpoints
These checkpoints are
styled from Crazy 98.
Add this set to the stock
checkpoints and your
track can go to 18.
CheckPoints
Numbered To 8
Checkpoint Banner
Multipurpose
3 sizes of check boxes
metalcr2.act
All of the track palettes
And misc. common files
Checkpoints From
Crazy '98
Numbered to 6
Excavation Checkpoints
Add this set for a total of 9
Scrapyard Checkpoints
Add this set to give you a
total of 19 checks.
Farm Road Checkpoints
Add this set to give you a
total of 20 checks.
GK Tire Checkpoints
Tires large enough to drive
two trucks through side by
side. The full Set includes
checks numbered to 12.
Checkpoints From
The Graveyard
Numbered to 5
Checkpoints From
Scrapyard Run
Numbered to 5
Checkpoints From
Voodoo Island
Numbered to 5
Checkpoints From
Tinhorn Junction
Numbered to 5
Rock Ridge Checkpoint
Multipurpose
Checkpoints From
Breakneck Ridge
Numbered to 4
Rocky Checkpoint
Multipurpose
Checkpoints From
The Torture Pit
Numbered to 5
Checkpoints From
Sidewinder Canyon
Numbered to 5
The start light from
Tinhorn Junction
The start light from
Farm Road 29
The Starting Light
Found in most tracks
The Heights Checkpoints
Complete set of 20
(uses only three textures)
Checkpoints From
Farm Road 29
Numbered to 5
Wooden Checkpoints
Set of 9
Loads of great models, including evo conversions, are
available at Malibu350’s Garage.
Thanks go to xoom.it for hosting us for so long, and to mw-gaming for carrying
the torch while we couldn’t ourselves.