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 Post subject: Gold Mode & Four Screen Shots
PostPosted: Tue Aug 29, 2000 4:43 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Gold Mode Screen Shots

I set out to test Gromit's info about the gold mode screen shots. Here is what he said:

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Gromit@TRI:
<B>It is a true color 24-bit .RAW file (so no external palette). The size in bytes is 640x480x3. I dunno about PSP but here is what you enter in PShop to open it:

Dimensions
Width: 640 pixels
Height: 480 pixels

Channels
Count: 3
Interleaved (Yes)
Depth: 8 Bits

Header
Size: 0 bytes</B><HR></BLOCKQUOTE>

Right off the bat, I have to say that this information, as it turns out, wasn't even needed - given the resources currently available. My first attempt to open "vel0001.raw" was a complete success when I used the RawAct.8bi plug-in for photoshop. End of all complications and give yourself a slap in the forehead. Thank you Gromit and Terminal Reality.

Note. Opening the file manually, using Gromit's info, worked perfectly too.

<center><hr width=50%></center>

Next up was to try and open the same file in PSP. I clicked open, selected the "raw" file type, then set the dialog box as follows.

<center><IMG SRC="http://mtm2.com/~forum/pics/goldmode_psp.gif" border=0></center>

Voila, this is what we get.

Software mode. Gold Mode works great; it even gives a better image than I was seeing on the screen. Btw, print screen would not work on my computer.

<center><IMG SRC="http://mtm2.com/~forum/pics/goldmode_vel0001_software.jpg" border=0></center>


Direct 3D (Gold Mode). Again, Gold Mode did the job. However, I could use print screen to get the same effect.

<center><IMG SRC="http://mtm2.com/~forum/pics/goldmode_vel0001_d3d.jpg" border=0></center>


Direct 3D (print screen). Note, however, that using gold mode you can take as many pictures as you want whereas print screen allows only one pic at a time.

<center><IMG SRC="http://mtm2.com/~forum/pics/goldmode_prntscrn_d3d.jpg" border=0></center>


3Dfx (Gold Mode). And here's the clincher. Gold mode took a great pic while in 3dfx. <big>No hypersnap required</big>.

<center><IMG SRC="http://mtm2.com/~forum/pics/goldmode_vel0001_3dfx.jpg" border=0></center>


The only other note I found was that Gold Mode numbers screen shots consecutively starting at 0001 for every session - over-writing the old pics. Therefore, if you get a screen shot that you like, you must copy it to another folder or have it over-written next time you take pictures.

Conclusion. Gold Mode takes very good screen shots in all rendering modes. No extra programs required.

---------
- Phineus


edit. fixed image links




<font size=1>Edited by Phineus (30-11-2002)</font>


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 Post subject:
PostPosted: Tue Aug 29, 2000 4:56 am 
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Joined: Sun Mar 12, 2000 2:01 pm
Posts: 121
Location: CA, USA
Good info, maybe I will have to use this next time I take screen shots..



------------------
RuDeE

4x4 eVolution Garage


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 Post subject:
PostPosted: Tue Aug 29, 2000 6:39 am 
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Joined: Thu May 25, 2000 2:01 pm
Posts: 135
Location: Chicago
I've never been one to use cheats & I thought that the Gold thing was nothing but that so I never even tried it. Now I see some great pics from some new angles. So how do I use it? Is the camara moveable?


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 Post subject:
PostPosted: Tue Aug 29, 2000 6:52 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Actually, the camera angles are one of its best features. Winterkill explored the gold mode very thoroughly and posted his findings here. http://www.geocities.com/TimesSquare/Corridor/9018/gold.htm


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 Post subject:
PostPosted: Wed Aug 30, 2000 3:17 am 
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Joined: Wed Mar 01, 2000 2:01 pm
Posts: 747
Location: Salem, OR, USA
good, useful info Phin... I have a question though. CorelPaint seems to only recognise it's own "native" variation of .raw files. Do you know of a plug-in or filter that's available to get around this?

------------------
Keep on Monster Truckin'

EmceeMart


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 Post subject:
PostPosted: Wed Aug 30, 2000 4:56 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><B>re: CorelPaint. Do you know of a plug-in or filter that's available to get around this?
</B><HR></BLOCKQUOTE>

In a way : sort of.

The 8bi photoshop plug-ins usually work in PSP too. But not for this one =(

The trick would be to use PSP and open the file the way I've shown above, copy it to the clipboard, then paste it in PhotoPaint. I know it's a cheesy sort of work-around (an extra paint program and all) but at least it will let you work in your fav.

Btw, have you tried to open one of these yet?


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 Post subject:
PostPosted: Wed Aug 30, 2000 6:02 am 
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Joined: Wed Mar 01, 2000 2:01 pm
Posts: 747
Location: Salem, OR, USA
>>Btw, have you tried to open one of these yet?<<
Yes, hence the above question.(concerning .raw files directly from MTM) These are jpgs on this page huh?
I was aware of the (2 paint program) workaround... was trying to learn a little more about Corel's "version" of .raw.... maybe I'll drop 'em a line before they go out of business Image

------------------
Keep on Monster Truckin'

EmceeMart


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 Post subject:
PostPosted: Wed Aug 30, 2000 2:13 pm 
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Joined: Fri Apr 14, 2000 2:01 pm
Posts: 477
Location: sydney,australia
Corel paint supports RAW files???? I've got 9 and i've seen no RAW filter how do you use this?

Can anyone get that RawAct thing to work in photoshop 4? i've got 4 and the plug in and followed all instructions and it still doesn't work. (why?)

Would that plugin work with PSP 6:02???? i've got the l8test version of PSP and i dont see how it would be installed because it is alot dif to Photoshop 4 thats 4 sure and the directories needed r not there

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---> HAC-MAN
---> Keep On Hackin'
---> Hacman@start.com.au
---> Http://Come.to/HMTM2
*** Visit The HMTM2000 Contest Page***


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 Post subject:
PostPosted: Wed Aug 30, 2000 9:58 pm 
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Location: Salem, OR, USA
"Corel paint supports RAW files???? I've got 9 and i've seen no RAW filter how do you use this?"

<IMG SRC="http://mtm2.com/~forum/pics/corelscreen.gif" border=0>


I have ver.8 and it's simply a matter of Open (image) then scrolling down the list of file types... but I had no luck with MTM .raw files up to now. I suspect the "Corel Raster Image" is a completely different file type but just happens to have the same extension.


------------------
Keep on Monster Truckin'

EmceeMart


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 Post subject:
PostPosted: Thu Aug 31, 2000 9:52 am 
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Joined: Mon Aug 21, 2000 2:01 pm
Posts: 242
can any of the stuff ya'll are doing on here be done with the paint thing that comes with windows 98?

------------------
drive drIVE DRIVE!!!!!!!!!!!!!!!!!!


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 Post subject:
PostPosted: Thu Aug 31, 2000 10:20 am 
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Joined: Sun Mar 05, 2000 2:01 pm
Posts: 236
Nooo way... MS Paint can't do hardly anything.

------------------
-Wipeout
- MTM2 Vault


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 Post subject:
PostPosted: Thu Aug 31, 2000 11:02 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Try Paint Shop Pro
http://www.jasc.com/

Free (expiring) demo available.

Or go to KC's and get the non-expiring version.


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 Post subject:
PostPosted: Thu Oct 05, 2000 11:50 pm 
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Joined: Sat Feb 26, 2000 2:01 pm
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"Conclusion. Gold Mode takes very good screen shots in all rendering modes. No extra programs required." - Phineus

Indeed, well done. Kiss your Hypersnap goodbye eh? That's been the real 'hope' all along, for folks who can't take screenshots otherwise.

By the way, as it turns out, the original shots I took on my old video card were all bad, couldn't be opened in PS or PSP, even after Gromit shared info on the file type. So... my old video card wrote corrupt shots to disk, but my new one does not - and they open successfully. Don't it figure I'd be the one with screwy screenshots to begin with!


Edit:

Recap: Both Monster Truck Madness 1&2 will write multiple screenshots to disk in ANY video mode during standard game play when <i>GOLD</i> mode is active. The screen captures are written to disk in RAW and PCX form.

XnView is an excellent free utility you can use to view and convert the RAW screenshots:
http://forum.mtm2.com/viewtopic.php?t=2162


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