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Lol! I just realized that. There's no general "track-making" room in here, as the truck-making room appears.
I imagine traxx may be the closest to a track-making room.
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---Yeah, but think deeper about it: is this really a track-making question? It deals more with model properties BEFORE they are inserted into Traxx. It might also not be a BIN-Edit solution. If there IS a fix, it might be in editing various support files (HEX-editing the model BIN? yecchh!). So General Discussion seemed the best "catch-all" without posting on multiple boards, even though it isn't really intended to be a "tech-support" area.
I'm sorry to hear nobody has thoughts on the train whistle yet... maybe Yeastman might have some insights? Or is he an unreachable ghost from MTMs past? Killing it on an individual basis would be revolutionary for track makers!
I am CERTAIN that the stock train cars do NOT have a light:
I tried my "Second Story Man" track in Pitch Black with it's custom cars. They most DEFINITELY have individual lights that shine through the car in front of them.
Then I tried my "Clawfford's World" track in Pitch Black with borrowed STOCK train cars. This time, I am certain the stock cars are NOT shining their lights through to the car in front of them. Go ahead! Try it in Pitch Black yourself!
Possibility: Maybe my "Second Story Man" cars weren't touching each other and my "Clawfford's World" cars were? I'll have to check. Is it possible that TRI programmed touching objects to act as a single object with regard to their lights? Hmm... I kinda doubt it.
I will do a little scientific testing.
First, I will try moving a SINGLE stock train car to see if it has a light or not. If not, COOL! If so, then I need to re-run it with TWO cars to test my multi-car touching theory above.
If we DO have some magic cars with no light, then we can begin work. I will try making a copy and renaming it to see if the copy works as well. (It's POSSIBLE that TRI built in some "reserved" model names that don't get the lights. If so, then the experiment ends here. If not, then I can continue to "mold" the train car to my needs. I will try replacing textures, then adding and removing vertices/faces.)
Best possible result: the renamed train cars will have no lights even when moving by themselves, and retain their no-light properties even after shape and texture modifications.
Who knows, yet? Maybe they even have no train whistle! Can you really tell since I doubt anyone has tried moving train cars without an engine...?
I'll keep ya posted on my progress. If I have any success, keep it in mind for my Expo entry (or at least for the annual "Guildy" awards!)
)
Clawfford, The Big Red Cat
www.gameroom.com/clawfford