Phase 1 (windows2000/ME compatible)
the release copy will be ready tomorrow, 08/22/01.
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changes/fixes from version 0.9 release 20
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ver. 1.00
Fixed problem of garbled file name along mainframe title along with the two save dialogs' failure to appear when commanded.
ver. 1.01
Removed useless "Test" item from About menu which would cause program to crash whenever selected.
ver. 1.02
Fixed Store/Restore Face/Vertex Group menu option so that program will not crash when they are selected.
Fixed bug in "Map Face Group to Texture" dialog that caused a crash when mouse click occurred outside of RAW selection control with the drop-down menu open.
Fixed problem of accumulating texture files during model browsing.
Fixed problem of model being erased when an invalid model is "inserted" into the program.
Fixed problem of program crashing when attempting to load an invalid model from the browse window.
Fixed problem of program going into an infinite loop when trying to proportionally resize a 2-D model with the third (unused) dimension being given a nonzero value.
Fixed problem of program crashing when attempting to delete the program's only vertex.
Disabled menu items that are not applicable based on the state of the program. Note - Only "Vertex" and "Face" popup menus are affected so far.
Added hyperlinks to
http://drive2survive.karf.net and
http://mtm2.com/~mtmg/Binedit and updated Oliver Pieper's homepage address within the Help dialog.
Added save prompt when closing the program containing unsaved work.
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Note: the "cause" and "fixes" are briefly outlined within the Binedit update.txt which will be included in the .zip for those interested.
Note: MFC42D.DLL, MFCO42D.DLL, and MSVCRTD.DLL will not be required in order for this "release" version of binedit to run, they were only required for c++ debugging.
This copy will also be submitted to OP for his evaluation and approval for the final release and distribution.
Any problems, comments, questions, or suggestions? please post them here or you can always drop an email too if you wish.
[edit] added last item in ver. 1.02