I decided to play around with the graphics options of my comp, to see what I'd get.
Firstly, I cannot locate a vsync option anywhere in my 3D card options, except for in the OpenGL-specific options page. I tried setting vsync to disabled there, but that had no effect on the framerate of MTM2, which runs under Direct3D.
Going slightly off-topic, the other thing I did was try out the various antialiasing options. Which have you found is best?
My GeForce4 card supports: 2x Quincunx 4x 4xS (Direct3D only)
It was defaulted to "Allow applications to control the antialiasing mode", but no application I've yet run actually appears to *do* anything with antialiasing, so I tried manually selecting the antialiasing mode. I tested them all out in MTM2 and was mightily impressed by what I saw. Obviously, going down the list you get better image quality - 2x was okay but there was some visible texture seaming and it had funny artifacts appearing around the edges of the wheels, 4x was better, but 4xS looked phenomenal (Quincunx I didn't like - it just made everything blurry, including the numeric readouts like the lap times).
None of these had any effect on the framerate either - the only way I could force some variation was to load up a few complex trucks (my Iron Warrior, BigDOGGe's Falcon's TALON, Repfan's Bigfoot Xbox...) and get them all on the screen at once, and even then it still stayed comfortably above 30.
I tried the antialiasing in other games (all of which I run in 1024x768 resolution). V8 Challenge looked better with each progressive antialiasing mode, although once you got to 4x there was visible stutter in the framerate if you watched the scenery passing by, although it didn't seem to make any difference whether there was one car or 15 on the track. GTA3 also looked nice, but once again the framerate dropped quite badly in 4x and 4xS modes. But Dungeon Siege had some real problems; for a start it would only run in 4xS mode, or with no antialiasing at all. In any of the other modes, the screen just went black, although you could still hear the sounds of the game, so it was certainly running. Also in 4xS mode, for some reason it felt it necessary to antialias *everything* - including text and other things it shouldn't.
Anyway, is there a way to set the antialiasing mode on a per-program basis, for those programs (ie all) that don't control the antialiasing mode themselves? Now that I've seen MTM2 in 4xS mode I naturally want to run it like that all the time, but there's no point in doing this setting in the 3D options if it's going to affect the framerate of some of my other games, while still other games refuse to work correctly at all...
------------------ Look, when I say things like that, what I obviously meant was "I'm an idiot, don't listen to me"...
[This message has been edited by Drive2Survive (edited 11-08-2002).]
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