I spent much of the last few weekends going through all 3 1/2 hours of this:
https://youtu.be/LNpt2LiBjZwIt dawned on me that MTM2 may make a somewhat-perfect platform to somewhat replicate the series. I asked the small tires question below to see if that was the route to go, and in thinking about it, it's not going to be. Instead, I'm going to scale things up. This has been done before to make trucks look tiny - Team Death's fantastic
R/C Arena is a great example of this - but I'm looking to accomplish a slightly different effect. The trucks will use the usual MTM2 6-foot tire size but then the truck bodies, and the environment, will be scaled so that size actually represents 3-foot high tires. It's a bit overscaled there too, but round numbers etc. This should allow the game to react normally, just models etc. will need to be made twice as big to accomplish what I'm looking for.
Obviously this will take some time, but I've gotten a decent start - the 5 base truck models (Toyota, Nissan, Ford, Chevy and Dodge) are all modeled...
Attachment:
mtegpre-1.jpg
...and the mapping is just beginning.
Attachment:
mtegtoypre-1.jpg
The trucks will be the easy part. I plan to use models for jumps, similar to a drag track, to replicate the rhythm section heavy track designs MTEG actually used. I'm way slower with Traxx so this is a long ways off, but I might look for some help in that regard. I may also raid other tracks for stadium models to make my life easier...
As with everything...I am now a dad and spare time to work on this stuff is few and far between, but eventually I should complete it lol.