Well, this is a MAJOR development, and for more than just drags:
Attachment:
monster 2018-07-04 21-34-20-701.jpg
Attachment:
monster 2018-07-04 21-34-30-580.jpg
That is a user-edited model being used as an arena backdrop in game! There are a few keys to this: first, the arena boundaries need to be EXACT to the dimensions of the ground area you're using. So, if you want to do an 8 square x 12 square arena in Traxx, the arena walls - not the entire model, just the walls containing the track - need to be 8 * 32 = 256 feet by 12 * 32 = 384 feet. Second, the model needs to be sitting on the XY plane in BinEdit. You can see some hall of mirrors on the lower edges of the walls in the shots above, this is because it's just above the XY plane, and I'll need to fix that. Third - it needs to be saved as a backdrop bin, which is in the drop down menu of BinEdit when you Save As.
I think I screwed up parts of the model when trying to fix it, so I'll go back and revise those then finalize it and then redo the textures - again - to make it fit OK within the boundaries, and then I can actually start working on ramps and cars and stuff. But being able to do custom models for arenas is HUGE, and opens up some big opportunities. Imagine making a circuit within a city at night...but the city itself is just an arena model around a smaller area? Or doing a ZOoN Kitchen type track in a confined bedroom? If only I had more time to experiment!
(Oh, and FYI...the drag functionality is still all there!)