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 Post subject: truck pod into a model
PostPosted: Sat Apr 26, 2003 11:07 am 
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Joined: Fri Dec 06, 2002 2:01 pm
Posts: 46
Location: Albany,OR-USA
Iam tryin to turn some truck pods into models. I've got the files exacted with win pod and added those files to my art and models folder. When i save as a model and place in track poof its gone. I've recentered it. Iam guessing iam close but just missing some little thing? So whats the trick?


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 Post subject:
PostPosted: Sat Apr 26, 2003 11:36 am 
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Joined: Sat Feb 26, 2000 2:01 pm
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(I think I'm barking up the right tree here)

Highly complex models won't show up in Traxx, yet they are there when you insert them, write the pod and run the track and you should see it.


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 Post subject:
PostPosted: Sat Apr 26, 2003 11:36 am 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
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>>>When i save as a model and place in track poof its gone

do you mean 'gone' in traxx or the game?... traxx will not display a model that has more than 1024 vertices, but it will be visible in the game (causing all sorts of fps havoc lol)


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 Post subject:
PostPosted: Sat Apr 26, 2003 11:37 am 
easy company
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LOL dagnabbit I'm always 2nd heheh


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 Post subject:
PostPosted: Sat Apr 26, 2003 12:32 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
If you want to use stock trucks, you can find them ready to go here .

And in case it's not clear yet, if you're talking about high vertex customs, then they might not show up in traxx but will be fine but laggy in the game.

;-)


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 Post subject:
PostPosted: Sat Apr 26, 2003 1:28 pm 
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Joined: Fri Dec 06, 2002 2:01 pm
Posts: 46
Location: Albany,OR-USA
Thx Guys
Sounds like iam barking up the wrong tree was going to use custom trucks and make like a used truck lot theme. was thinking bout using 50 - 100 trucks lol.
Well THX again


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 Post subject:
PostPosted: Sat Apr 26, 2003 2:06 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
> was thinking bout using 50 - 100 trucks lol.

Nice idea but you know what will happen?

<center>
<IMG SRC="http://mtm2.com/~mtmg/errors/pics/toomanyverticies.gif" border=0>
</center>

You'd really have to spread them out to stop the error.


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 Post subject:
PostPosted: Sun Apr 27, 2003 3:34 am 
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Joined: Wed Nov 06, 2002 2:01 pm
Posts: 881
Location: Silicon Valley, California. USA
QUOTE: Thx Guys<I>
Sounds like i am barking up the wrong tree..... was going to use custom trucks and make like a used truck lot theme. was thinking bout using 50 - 100 trucks lol.
Well THX again</I>

YOu still can (not 100 though...10-20 would be fine)...just repaint several stock trucks (use the low-res models if you can) or create some blocky low-vertix models for used trucks (You can use the low-vertix body model from my track marshall truck for that if you wish)...or, the stock Bigfoot0.BIN is only 180 faces or so, and the medium-res tires don't add much.

You definitely DON'T want to use the custom trucks in their original condition......(Iif you do find a way, make sure you have permission from the authors of whose trucks you make into models....I'm not sure, but some people may not like it, (I'm fine about it myself).



------------------
- BigDOGGe's Boneyard ...The Best Custom Trucks in MTM2 -


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