MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Sun Nov 24, 2024 5:36 am



Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: binedit help
PostPosted: Thu Apr 18, 2002 10:52 am 
Member

Joined: Wed Apr 17, 2002 2:01 pm
Posts: 110
can someone lead me to a tutoriol that helps making new models with binedit for [b]MTM2,[b/] not mtm1. Image

------------------
no bad shall stay without a fight because fire is more powerful


Top
 Profile  
 
 Post subject:
PostPosted: Thu Apr 18, 2002 11:08 am 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Binedit will make models for both mtm1 and mtm2. This tutorial will take you through the menu options, the different features, and a couple simple models. From there, you'll be set to tackle the tough stuff that drive2survive throws at us.
http://mtm2.com/~mtmg/Binedit/


Top
 Profile  
 
 Post subject:
PostPosted: Sat Apr 20, 2002 6:03 pm 
Member
User avatar

Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
Also http://drive2survive.karf.net/

Hint: Don't necessarily think of it in terms of making a model. Rather, learn how a model is composed, what the elements are - and how BINedit can manipulate them. You won't have much chance of building anything if you don't understand the role of a vertex or a face, and what facilities BINedit gives you to edit them...


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 


Who is online

Users browsing this forum: No registered users and 41 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group