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 Post subject: So yeah
PostPosted: Mon Feb 07, 2011 3:32 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
I'm not dead yet

Enocell City 2 (the rnr track will probably have another name)

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Version 1.92 Original track map

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This one will be a RNR track, but i'm planning to do small circuits on it too. There are tons of new textures, models, roads, buildings and yeah even a freakin mcdonalds. I'm taking new ideas, I'll probably add a big supermarket and a gas station, but mind you, I only have 24 groundboxes and 4 objects left to place on the track.

Will this be my last track?.. not probably, but this one is indeed my last city track.. because after this one... I don't feel like making another one. This one took me a lot of time. lots! months! I might finish laguna seca after this one. But the amount of freedom I have making a city track compared to a replica really makes me wanna go back to city track making HA.

Phin: please fix my FTP account, thanks.


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 Post subject:
PostPosted: Mon Feb 07, 2011 3:59 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Lookin' good, kmaster.


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 Post subject:
PostPosted: Mon Feb 07, 2011 4:43 pm 
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Joined: Mon Oct 27, 2003 7:28 pm
Posts: 608
That's amazing.

I've always wanted to make a city track but never had the patience.


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 Post subject:
PostPosted: Mon Feb 07, 2011 7:54 pm 
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Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
VERY nice! I've never seen a McDonald's in a mtm2 track before.


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 Post subject:
PostPosted: Mon Feb 07, 2011 10:38 pm 
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Joined: Wed May 14, 2008 7:20 am
Posts: 494
Location: Behind you
Nice. I love your city tracks KM, so I'm definitely looking forward to this one.

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 Post subject:
PostPosted: Tue Feb 08, 2011 2:10 am 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
Thanks for all the kind words

So yeah, I also added a shell gas station just because.

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I'm uploading a beta of track so you guys can have a look and test it before the tourney (if the track even gets to tourney play, cuz it may be too big and/or laggy)

Some notes:

* Theres 2 big highways. Highway 1 runs from north to south (and vice versa of course) and it is placed on the west side of the city. Highway 2 runs from east to west, it is located in the middle of the map and divides the city in 2. (watch the 1.92 map for reference)

* When you start, your truck is facing north, at the first Shell gas station (west side of the city), at the right side of the highway 1, close to the big intersection.

* The track course follows 1 highway and 1 road that surrounds the city. It gets more complex and slow on the east side of the city due to the terrain, but in the west side (highway 1) it is a straight-a-way with 2 lanes, but watch for the intersection with highway 2. This probably will be the city limits for the RNR version of the track.

* The Bill Purvis Arena (located in the northwest) is not properly textured.

* Theres some bumps and holes in the pavement in the industrial zones and city outskirts The road that surronds city suposedly is completely fixed, but I missed some parts of the road. watch out in the southern part of the road.

* Models like the Arena and McDonalds have some invisible walls. I could not fix that due to objects limits.

* Textured water is not animated anymore, not sure why, because it was working perfectly before version 1.90.

* There's no "real" water in the track.

* Watch for the highway 2 tunnel in the downtown. If you have too much speed you may crash with the bridge! (will fix that)

* The flower beds are set to mud, not grass, so beware.

* The lamp posts are leftovers from Enocity 1. They're not available on every street due to objects limits. Lampposts are set to nocollide.

* Trees are set to nocollide facing.

* There are 1 soccer fields, 1 football field, 1 drag strip, 1 paved circuit. and a hidden soccer field in the valleys.

* You can't trespass the fences.

* Some of the pools are made with boxes, you will need to call the heli if you fall on those.

* The McDonald's is located on the east-downtown.

* The second Shell station is located on the east, near the Azure raceway, facing the College.

* Suggested settings are 2000/1900 s/s for incity racing, 1700/1800 s/s for city outskirts, 1500 m/s for unpaved roads/offroad racing.

http://kmaster.mtm2.com/tracks/enocity193.rar


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 Post subject:
PostPosted: Tue Feb 08, 2011 9:38 am 
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Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
Its freaken beautiful, I don't think we could ever fully explore that city.

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 Post subject:
PostPosted: Tue Feb 08, 2011 6:22 pm 
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Joined: Thu Mar 18, 2010 1:36 am
Posts: 184
Location: Wapwallopen, PA.
Man if you set this baby up as a circuit or rally i'd DEFINITLY run for mondays tournament.

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 Post subject:
PostPosted: Wed Feb 09, 2011 2:31 am 
Gone Walkabout
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Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
Fantastic Kmaster !!

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