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 Post subject: Pathfinder question
PostPosted: Thu Jun 25, 2009 10:41 am 
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Joined: Thu Feb 05, 2009 6:40 pm
Posts: 71
Location: On a boat
Is there anyway to get rid of the pathfinder permantly, and if so, how ?


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 Post subject:
PostPosted: Fri Jun 26, 2009 5:46 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
What is pathfinder?


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 Post subject:
PostPosted: Fri Jun 26, 2009 7:54 am 
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Joined: Sun Jun 08, 2008 7:46 am
Posts: 702
Location: In BinEdit, using YOUR models.
The little circle in the corner with the checkpoint number and the direction. MTM2 just calls it a finder.


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 Post subject:
PostPosted: Fri Jun 26, 2009 8:46 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Oh, I see. Check these links

http://mtm2.com/~trackville/cockpit/

http://forum.mtm2.com/viewtopic.php?p=31606#31606


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 Post subject:
PostPosted: Fri Jun 26, 2009 11:03 am 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
Code:
; Speedometer degrees per mph : 238.5 / 90 = 2.65 (was 2.6)
2.65

Sets the number of degrees the needle moves for every MPH of speed. This value is to be coordinated with the cockpit speedometer graphic. Theoretically, if you set it to 90 degrees the needle would spin completely around for every 4 MPH of speed you gained (4x90=360). This is one value applies to BOTH the in-truck cockpit speedometer as well as the dashboard overlay seen in the chase cam views. The numbers and graduated lines in the chase view display will rotate and scale in relation to this value. It seems best not to change this at all in order to keep the chase view overlay looking it's best.


Hmm how many degrees would be per kph?


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