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What's your favorite default MTM1 track?
A Crazy Eight 22%  22%  [ 5 ]
Canyon Adventure 4%  4%  [ 1 ]
Mud Pies 26%  26%  [ 6 ]
Round and Round 4%  4%  [ 1 ]
Winding Way 4%  4%  [ 1 ]
Arizona 17%  17%  [ 4 ]
Highlands Rally 0%  0%  [ 0 ]
Yucatan Adventure 22%  22%  [ 5 ]
Total votes : 23
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 Post subject: Best default track?
PostPosted: Sun Dec 21, 2008 8:39 am 
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Just curious to know what is generally considered the best default MTM1 track. Canyon Adventure is my favorite.


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 Post subject:
PostPosted: Sun Dec 21, 2008 11:08 am 
mtm2 rocks!
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I've always liked round and round for some reason... :D

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 Post subject:
PostPosted: Sun Dec 21, 2008 1:18 pm 
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arizona

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 Post subject:
PostPosted: Sun Dec 21, 2008 4:04 pm 
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Location: Valparaíso, Chile.
Mud pies.


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 Post subject:
PostPosted: Thu Jan 22, 2009 4:46 pm 
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Idk why nobody likes Winding Way. It's a long circuit, and I quite like it.


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 Post subject:
PostPosted: Fri Jan 23, 2009 11:35 am 
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TlathamXmahtalT wrote:
Idk why nobody likes Winding Way. It's a long circuit, and I quite like it.


I like Winding Way.


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 Post subject:
PostPosted: Fri Jan 23, 2009 12:40 pm 
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 Post subject:
PostPosted: Fri Jan 23, 2009 5:00 pm 
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Kmaster wrote:
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My second favorite. :)


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 Post subject:
PostPosted: Sat Jan 24, 2009 12:03 pm 
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TlathamXmahtalT wrote:
Kmaster wrote:
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My second favorite. :)


Yep, I love Mud Pies to. Ahh, I love the MTM1 tracks, not the boring poorly designed tracks of MTM2. Custom tracks for MTM2 are a godsend, I greatly dislike the default tracks.


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 Post subject:
PostPosted: Sun Jan 25, 2009 4:14 pm 
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Kmaster wrote:
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Mud, cars, a huge jump, everything Monster Trucks should be. The Heights seemed to be a spiritual sucessor but needed some crush cars.


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 Post subject:
PostPosted: Sun Jan 25, 2009 4:46 pm 
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Cale wrote:
Kmaster wrote:
Image
[tu]


Mud, cars, a huge jump, everything Monster Trucks should be. The Heights seemed to be a spiritual sucessor but needed some crush cars.


I never realized that about The Heights, but now that ya think of it, it is like Mud Pies, accept for the crushed cars part.

Someone actually did convert Mud Pies into MTM2. Think it's called Mud Pies '98 or something like that.


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 Post subject:
PostPosted: Sun Jan 25, 2009 9:42 pm 
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TlathamXmahtalT wrote:
Cale wrote:
Kmaster wrote:
Image
[tu]


Mud, cars, a huge jump, everything Monster Trucks should be. The Heights seemed to be a spiritual sucessor but needed some crush cars.


I never realized that about The Heights, but now that ya think of it, it is like Mud Pies, accept for the crushed cars part.

Someone actually did convert Mud Pies into MTM2. Think it's called Mud Pies '98 or something like that.


http://mtm2.com/~tracks/tracks.cgi?search=mud+pies+98

It's cool but the space backdrop throws it off, and it uses the same textures. I'd actually like to try a full conversion and keep the waterfall by the first turn. Hmmm...just texture work really then, maybe I will have to try it...


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 Post subject:
PostPosted: Mon Jan 26, 2009 12:18 am 
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Cale wrote:
http://mtm2.com/~tracks/tracks.cgi?search=mud+pies+98

... it uses the same textures. I'd actually like to try a full conversion and keep the waterfall by the first turn. Hmmm...just texture work really then...

Actually, a few of the mtm1 tracks could benefit from upgrades like that.


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 Post subject:
PostPosted: Mon Jan 26, 2009 12:57 pm 
mtm2 rocks!
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i made a mtm2ish version of winding way with farm road textures doesn't look to bad but i added some extra parts to the track and it doesn't look too good. and there is water in some places. has trains too. :D

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 Post subject:
PostPosted: Mon Jan 26, 2009 5:06 pm 
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Location: Valparaíso, Chile.
Cale wrote:
http://mtm2.com/~tracks/tracks.cgi?search=mud+pies+98

It's cool but the space backdrop throws it off, and it uses the same textures. I'd actually like to try a full conversion and keep the waterfall by the first turn. Hmmm...just texture work really then, maybe I will have to try it...


That version is a complete fail. The guy just replaced the grandstands and the backdrop. He also messed up the terrain, with unnecessary changes.


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 Post subject:
PostPosted: Wed Jan 28, 2009 7:10 pm 
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course i've only played the demo extensively so my vote goes to crazy eight.

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 Post subject:
PostPosted: Thu Jan 29, 2009 3:09 pm 
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You've forgotten the drags. Lol, but seriously, I, too, have only played the demo, so my vote goes to Crazy 8. I had MTM1, but I lost it.


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 Post subject:
PostPosted: Fri Jan 30, 2009 11:59 am 
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whencatsattack wrote:
You've forgotten the drags. Lol, but seriously, I, too, have only played the demo, so my vote goes to Crazy 8. I had MTM1, but I lost it.


I know, this is just a poll for the circuits and rallies.


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 Post subject:
PostPosted: Fri Jan 30, 2009 12:39 pm 
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I loved the drags on my old (now dead) computer. Basically you know how they always DQ themselves? Well it would be just the right frame rate, to call the heli just before they cross the white line. So I would finish the race, run back into their side, and position myself underneath them. The heli would release them and BAM!!!! Ultimate lag shot, every time, usually fired off into oblivion (Into the stands). Once they didn't get DQ'ed from that, they got shot forward while i got shot sideways. Made for an interesting replay.


I used to love playing arizona rally for the same reason, right off start cut infront of everyone, then plow into them and see how many lag shots you could get before you yourself got blown away. Best (worst) physics ever :).

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 Post subject:
PostPosted: Sat Jan 31, 2009 3:47 pm 
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This is the best thing to do in Arizona.

First, drive into that gap in between those two trains just before the 4th checkpoint. Like so:

Image

Then a lot (sometimes most) of the passing truck won't find enough space to pass between you and the trains, and will crash into the blockage.

Image

Image

And now watch as they come together (and fail).

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