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 Post subject: F I n a l l y !
PostPosted: Sun Sep 02, 2001 1:45 pm 
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Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
After years of making tracks and rumbles, I decided that I was sick of trying to guess the size for the scoring zone objects and checkpoint objects. 32x32 in the object properties is the size of 1 terrain square. I think you can do the math and get the size you need from there Image.


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 Post subject:
PostPosted: Sun Sep 02, 2001 2:41 pm 
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Joined: Mon May 29, 2000 2:01 pm
Posts: 125
Location: tilburg, netherlands, europe, terra ;-))
Ehhhhmmmmm.

Isn't this like OLD news......

Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image

LOL


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 Post subject:
PostPosted: Sun Sep 02, 2001 3:44 pm 
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Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
hahaha.... I'm sure it is. It didn't take me long to figure it out though... i made two guesses... the first was 64x64, then i tried 32.

Maybe I should've found this out a year or two ago lol.


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 Post subject:
PostPosted: Mon Sep 03, 2001 4:57 am 
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Joined: Sun Sep 02, 2001 2:01 pm
Posts: 1
yep...


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 Post subject:
PostPosted: Mon Sep 03, 2001 6:56 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
?


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 Post subject:
PostPosted: Mon Sep 03, 2001 7:07 am 
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Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
Oh great... just rub it in Phin Image.


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 Post subject:
PostPosted: Mon Sep 03, 2001 7:40 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Sorry. I just meant to expand on the topic 8o)


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 Post subject:
PostPosted: Wed Sep 05, 2001 6:41 pm 
LOL, poor Obe!

:/ even tho it is old news it has helped me as I did'nt know this lol as I have'nt exstensively gone through the mtmg pages <IMG SRC="http://www.themelee.com/smilies/s/contrib/ruinkai/alieneyesa.gif" border=0>


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