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 Post subject: Truck not showing up in game.
PostPosted: Sat Oct 11, 2008 6:22 am 
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Joined: Mon Dec 17, 2007 1:42 pm
Posts: 614
All I have done is open an MTM1 truck in Binedit, change the wheels to "tire", save, then pod the truck.

When I start up the game (the RETAIL version not the beta), the truck is not in the truck list.

Anyone know what's going on?


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 Post subject:
PostPosted: Sat Oct 11, 2008 6:31 am 
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Joined: Mon Oct 27, 2003 7:28 pm
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MTM1 trucks have a lot less information in their .TRK files, I would suggest starting with an MTM2 .TRK and putting the MTM1 bin in it.


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 Post subject:
PostPosted: Sat Oct 11, 2008 6:52 am 
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I have just tried it, the POD is only 1KB when I make it. :?

Also there is nothing in the POD when I view it in C-Pod.


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 Post subject:
PostPosted: Sat Oct 11, 2008 8:31 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
I don't think binedit's mtm1 settings are completely finished yet. If you're running it in mtm1, then maybe it's best to make the changes manually. If you're running it in mtm2 then it's best to do what cale suggests - for less work, pick a truck with lights closest to what you're working on.


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 Post subject:
PostPosted: Sat Oct 11, 2008 8:44 am 
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OK I will do it manually, now I have a problem with C-Pod.
I always get this message when I load the TRK file to make the pod.

Image

"Input past end of file"

How do i fix this?


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 Post subject:
PostPosted: Sat Oct 11, 2008 8:52 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
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Still an mtm1 trk ?

Hmm. Might have to use winpod or podtool.


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 Post subject:
PostPosted: Sun Oct 12, 2008 1:28 pm 
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Joined: Wed Jul 16, 2008 3:51 pm
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Location: Bogota,Colombia
you have see in the tkr editor that have two options

1. to MTM2
2. to MTM1

if you want for MTM1 wile choose MTM1 but if you want for MTM2 wile choose MTM2

After create the pod file


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