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PostPosted: Thu Jul 03, 2008 10:35 am 
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Joined: Mon May 21, 2007 5:01 am
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Location: Southwest of England
One of our fellow members is writing a kind of better version of MTM2 with more realistic physics. You can find out all about it at it's homepage:

http://mfr.natas8.com

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PostPosted: Thu Jul 03, 2008 1:41 pm 
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Joined: Sun Nov 03, 2002 2:01 pm
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Location: carmel, california, usa
ok guys, i finally have an official release date! i can't guarantee it, but i'm positive this can be official.

Image

again, i'm sorry for the elongated release of the track and thank you for being patient as i get everything figured out. once the ramp work is done, it'll be time for testing then time for release!


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PostPosted: Thu Jul 03, 2008 2:07 pm 
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Joined: Wed Apr 09, 2008 4:10 pm
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now is this a full stand alone or do u NEED MTM2 to run it?


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PostPosted: Thu Jul 03, 2008 2:14 pm 
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Location: carmel, california, usa
the game is basically mtm2 with different physics and a few other upgrades, it's not done yet either. right now it's in beta stages as far as i know.


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PostPosted: Thu Jul 03, 2008 2:38 pm 
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Joined: Tue Apr 24, 2007 7:58 pm
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Location: Muskegon, MI
White im so phsyched for this track! In the words of Jim Koehler, "This is gonna be AAWWWEEEEESSSOOOMMMMEEEEE!!"

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"This is a big toy, thats what we do. Its just parts man. I'm ok, you're ok, the fans are ok, its only parts."- Jim Koehler


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PostPosted: Thu Jul 03, 2008 2:45 pm 
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Joined: Mon May 21, 2007 5:01 am
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Location: Southwest of England
I have World Finals fever!

And it's not even the real one!

Man, I'm excited :D

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 Post subject:
PostPosted: Thu Jul 03, 2008 2:50 pm 
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Joined: Wed Jul 02, 2008 2:24 pm
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I have problems controlling the trucks well in mfr, since i use a laptop, i can't program the arrow keys and plus the default keys stay the same even if i change them. If someone can help i would apperictie it, and yes it's the most recent beta, and i'm also having problems with the trucks, certain trucks that work in mtm2 don't work in mfr, it says runtime error, and closes, only generic names, like superman and grave digger and max-d work. Ty if you can help me out.


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 Post subject:
PostPosted: Thu Jul 03, 2008 2:55 pm 
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Joined: Sun Nov 03, 2002 2:01 pm
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Location: carmel, california, usa
please leave those kind of questions in the thread made for mfr,

http://forum.mtm2.com/viewtopic.php?t=5199&start=80

lol, good to see everybody is as excited as i am [:-)]


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 Post subject:
PostPosted: Thu Jul 03, 2008 7:23 pm 
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Joined: Tue Oct 16, 2007 10:28 pm
Posts: 134
Location: Washington
white2098 wrote:
ok guys, i finally have an official release date! i can't guarantee it, but i'm positive this can be official.

Image

again, i'm sorry for the elongated release of the track and thank you for being patient as i get everything figured out. once the ramp work is done, it'll be time for testing then time for release!


The barrier to the right is missing the K. [(-:] And I guess an S. lol

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 Post subject:
PostPosted: Thu Jul 03, 2008 8:07 pm 
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Location: carmel, california, usa
notice how the banner wraps around the dumpster like the advanced auto parts for example [(-:]


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 Post subject:
PostPosted: Thu Jul 03, 2008 10:59 pm 
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Joined: Tue Oct 16, 2007 10:28 pm
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Ah, good point. [->]

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 Post subject:
PostPosted: Sat Jul 12, 2008 3:58 pm 
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Joined: Sun Nov 03, 2002 2:01 pm
Posts: 496
Location: carmel, california, usa
TRACK UPDATE:

hey guys, first off, thank you for being so patient with the track! i really appreciate that and understand how hard it can be to wait so long.

now time for some updates!

the ramp work is almost completly done and i am absolutely stoked on it! i think you guys are really gonna enjoy freestyle hehe.

now about something you probably wouldn't expect to hear about, cameras! [(-:] ... my ramp man also did the camera work and my oh my do they look nice. he replicated the camera angles used at the actual event so you can finally see a full overhead shot of the track which has never been done before!

the track is really looking great right now and i might even have some great news for all of you, but you're gonna have to wait on that :)


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