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 Post subject: Pomona County Fairgrounds
PostPosted: Fri Jun 20, 2008 6:26 pm 
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Location: San Bernardino, California
Hey guys, I have been gone since 2005 and came back in April of this year. I decided to make an attempt at my first track. I don't really think its the best but I like it, hopefully you guys do too.

<center>
<img src="http://cownap.com/~tracks/P2008/pomonacountyfairgroundsbytommy.jpg" width="600">
http://i88.photobucket.com/albums/k163/tj3245/pmcf.jpg
</center>

may I say for the first time, GO GET IT!!!: http://www.mtm2.com/~tracks/details.cgi?t=4998 :D

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 Post subject:
PostPosted: Fri Jun 20, 2008 7:18 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
If that's your first track then I think it's a great start. Nice job on the race area and glad to see you created some of the surrounding fairgounds too. Hope this is the first of many tracks from you.


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 Post subject:
PostPosted: Sat Jun 21, 2008 1:42 pm 
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Very nice track, I like the freestyle.

Image

Image

Image

Image


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 Post subject:
PostPosted: Sat Jun 21, 2008 2:32 pm 
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Joined: Sun Oct 16, 2005 4:39 pm
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Location: Winnipeg Manitoba, Canada
would someone please get this guy off software mode....

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 Post subject:
PostPosted: Sat Jun 21, 2008 3:07 pm 
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My video card is too new for the game to run in hardware mode.


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 Post subject:
PostPosted: Sat Jun 21, 2008 3:32 pm 
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Great job on the track Tommy! [;)] Hope I have the oportunity to test out more of your great tracks! :D


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 Post subject:
PostPosted: Sat Jun 21, 2008 7:22 pm 
Diggerdude
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Joined: Sun May 13, 2007 11:32 am
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Location: Behind You
Roadknight wrote:
My video card is too new for the game to run in hardware mode.


How new?

Because that sounds ridiculous.

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 Post subject:
PostPosted: Sat Jun 21, 2008 7:43 pm 
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Glad I could help out some Tommy, BTW Roadknight where did you get that Bearfoot? Is it the one in the NCPC pack?


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 Post subject:
PostPosted: Sun Jun 22, 2008 4:56 am 
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Joined: Mon Dec 17, 2007 1:42 pm
Posts: 614
Image

And that Bearfoot is a modification of Jeroutlaws Bearfoot 1996.
http://www.cownap.com/~trucks/trucks.cg ... 6&truck=on

I can upload it here with Jeroutlaws permission if you like, but the Monster Patrol is for my own personal use only.


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 Post subject:
PostPosted: Sun Jun 22, 2008 5:18 am 
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BTW my graphics card is from 2007. It's an Asus x1600 series.


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 Post subject:
PostPosted: Sun Jun 22, 2008 5:40 am 
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Thanks not sure why I never downloaded that truck ha.


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 Post subject:
PostPosted: Sun Jun 22, 2008 1:00 pm 
MTM2 Engineer
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Location: Valparaíso, Chile.
Roadknight wrote:
Image

And that Bearfoot is a modification of Jeroutlaws Bearfoot 1996.
http://www.cownap.com/~trucks/trucks.cg ... 6&truck=on

I can upload it here with Jeroutlaws permission if you like, but the Monster Patrol is for my own personal use only.


And Slay said that my Intel was the worst of the worst, ha! Roadknight, have you tried updating your drivers? or roll back to earlier versions? Maybe, your video card doesn't support earlier versions of DirectX (or it doesn't support DirectX at all), and that would completely suck. Your card is not too new, is too bad. [(-:] You could try dgVoodoo with OpenGL rendering tho


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 Post subject:
PostPosted: Sun Jun 22, 2008 11:34 pm 
Diggerdude
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Joined: Sun May 13, 2007 11:32 am
Posts: 176
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My card was made in late 07 and I don't have a problem with it. :?

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 Post subject:
PostPosted: Mon Jun 23, 2008 8:36 am 
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Joined: Sun Oct 16, 2005 4:39 pm
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Location: Winnipeg Manitoba, Canada
he prolly has DX disabled or something. Or hes got his machine set to compatibility mode to run MTM2 (Which you don't need, and shouldn't)

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 Post subject:
PostPosted: Mon Jun 23, 2008 9:59 am 
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Location: Nottinghamshire, England.
Doesn't matter now I've fixed it, my DX was disabled, cheers Slayer.

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 Post subject:
PostPosted: Mon Jun 23, 2008 10:16 am 
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Joined: Tue Apr 22, 2008 2:13 pm
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Location: Nottinghamshire, England.
But now this happens everytime I start a race with an add-on truck.

[/img]http://i280.photobucket.com/albums/kk170/Roadknight555/MTM2Error.jpg[img]

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 Post subject:
PostPosted: Mon Jun 23, 2008 10:41 am 
Gone Walkabout
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Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
Hi Teranor

Use cowpod that will fix any podini errors then go in graphics options in game and uncheck reflections.

Hope that helps, you should then be good to go :)

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 Post subject:
PostPosted: Mon Jun 23, 2008 10:46 am 
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Joined: Sun Oct 16, 2005 4:39 pm
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Location: Winnipeg Manitoba, Canada
yeah, turn off all reflections options, (truck and normal) and that problem will be fixed :)

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