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PostPosted: Fri Apr 25, 2008 1:39 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
YAY finally I got rid of vista! YEAH that's right in your face microsoft corporation & hp!

Now I'll just look for the right drivers and i'll be back for the saturnday/sunday tournaments

Uf! *sigh*

Now tracked works :D
Now cracklock works
Now UHCLS works
Now Carmageddon works
Now Carmageddon II works
Now I can run TurboPascal on fullscreen heh [(-:]
No more UAC :D:D:D:D

I haven't tried MTM2 yet :P

Thanks guys 4 all the help and vista SUX!


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PostPosted: Fri Apr 25, 2008 3:37 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
Guys, you won't believe this, MTM2 works EXCELLENT! my background is not overlapping the objects anymore... So, the problem was Vista, not my videocard.


[:-)] [:-)] [:-)]


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PostPosted: Sat May 03, 2008 5:09 pm 
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Joined: Mon Jul 02, 2001 2:01 pm
Posts: 1426
Location: Lost in Translation
No. The problem were your videocard drivers.


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PostPosted: Sat May 03, 2008 6:20 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
lol vista sucks anyway. :P


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PostPosted: Sun May 04, 2008 12:57 pm 
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Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
if I had to guess id say your video card drivers didnt support Direct X10

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PostPosted: Sun May 04, 2008 3:40 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
Slayer wrote:
if I had to guess id say your video card drivers didnt support Direct X10


Hm, nope, the video card does supports DX10. In fact, the only conflict with the card was the MTM2 render. I tried GTA3, GTAVC, GTASA, TDR2000, EVO1, EVO2 even MTM1, and they all worked fine.


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PostPosted: Sun May 04, 2008 3:44 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
oh btw, one of this days i'll be trying to modify the mtm2 graphics render (trid3d.dll, triglide.dll, trinec.dll, trirend.dll), to make the game look a little better.


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