MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Thu Nov 21, 2024 11:20 pm



Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: Telegraph Road Raceway 2007
PostPosted: Mon Dec 10, 2007 2:35 pm 
Member
User avatar

Joined: Sat May 24, 2003 2:16 pm
Posts: 369
Location: UK
http://mtm2.com/~tracks/dl.cgi?dl=4844

I needed something to do when I was bored over Christmas, so this seemed like a good idea. It's another dirt track, much like the Dust Bowl.

I chose the name because I'm a huge Dire Straits fan (I know I'm not the only one here. [(-:]) and it seems like a plausible race track name. This circuit is of medium length, has some nice smooth terrain and one large hill near the end which is a favourite for spectators. It's much narrower than the Dust Bowl circuit and is more like an arena. Most of the inspiration is from the real life CORR tracks Antelope Valley and Chula Vista.

As of now there are now models or checkpoints, just a final layout and terrain. I'd like to know what the racers think of this before I start making it look pretty. I'm also going to need checkpoint recommendations. Hopefully this'll be a success like my last one.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 11, 2007 4:30 am 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 11, 2007 10:32 am 
Member
User avatar

Joined: Sat May 24, 2003 2:16 pm
Posts: 369
Location: UK
Thanks Phin. What do you think of the layout? Does it need any adjustments?


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 11, 2007 4:39 pm 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
I like it, and think it's good as is. The challenging part will be that hairpin right u-turn.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 11, 2007 4:46 pm 
Member
User avatar

Joined: Sat May 24, 2003 2:16 pm
Posts: 369
Location: UK
I'm not sure about the section on top of the hill, the banking and rhythm bit. It's quite smooth but I don't know if it really fits there.

I've started drawing up plans for the scenery now as well.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 11, 2007 5:09 pm 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
You mean at the top, after the left turn and those couple whoops? It's fine. Nothing too extreme but just enough to slow you down if you don't hit it right. Of course, once some scenery gets in you might change your mind, but given the way it is now I'd say you can go ahead with the next bits you want to put in.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 11, 2007 5:21 pm 
Member
User avatar

Joined: Sat May 24, 2003 2:16 pm
Posts: 369
Location: UK
OK, I'll get on with the models now. New beta should be out later this week.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Dec 16, 2007 11:41 am 
Gone Walkabout
User avatar

Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
Hi Crashcart, when I first saw the name I immediately thought of the Overland Telegraph Line which was one of the greatest civil engineering feats in the history of Australia, so of course I had to download and take a look :)
I had in my minds eye when I was racing on it, the finished look which of course will be very different from your final track, but having driven the telegraph line here... the terrain, the feel made me remember trips of long ago.

I loved the layout.

_________________
Tournament Host:
MTM2
http://www.mtm2tournaments.com
http://www.mtm2online.com
Evo1
http://www.evo1online.com


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group