MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Fri Nov 29, 2024 2:54 am



Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: Single-Player Drag Racing?
PostPosted: Mon Nov 26, 2007 9:19 am 
Member

Joined: Mon Nov 26, 2007 8:45 am
Posts: 4
Sincere apologies in advance if this has been covered elsewhere on the site; I've looked in almost every possible place and found nothing, so I figured my best bet was to just come out and ask.

So, recently I had the itch to go back and reinstall my old, dusty copy of Monster Truck Madness and play a few rounds. However, a combination of the CD going kaput and my hearing about Monster Truck Madness 2 having a massive collection of mods attached to it allowing for vintage trucks and tracks (I'm a bit of an old school person; I pine for the chance to play a USA-1 or a Taurus over the stock mid-90s stuff the games come with) led me to acquire and install a copy of Monster Truck Madness 2 instead. Now my favorite part of Monster Truck Madness by far was the drag racing, seeing as it was the only part of the game actually based in trying to simulate real monster truck racing, so you can understand my dismay when I learned that Microsoft decided to remove single-player drag racing from the sequel.

So my question is this: with all the mods floating around for this game, did anyone by chance manage to mod single-player drag racing back into the game?


Top
 Profile  
 
 Post subject:
PostPosted: Mon Nov 26, 2007 12:39 pm 
Member
User avatar

Joined: Fri Aug 10, 2007 10:58 am
Posts: 39
I would like to know myself because I tried................. and failed.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Nov 26, 2007 12:45 pm 
Member
User avatar

Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
i once, long time ago, made a single player drag race, it didnt have standings, but it did work

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Nov 26, 2007 2:40 pm 
Member
User avatar

Joined: Mon May 21, 2007 5:01 am
Posts: 195
Location: Southwest of England
Type "comp-raceable" into the Tracks search bar. It should come up with at least one track.

I reckon a good idea would be to list all the single player drag tracks on one of those favorties list thingies. [;)]

_________________
Call me Ethan :)


Top
 Profile  
 
 Post subject:
PostPosted: Mon Nov 26, 2007 6:42 pm 
Member
User avatar

Joined: Tue Oct 16, 2007 10:28 pm
Posts: 134
Location: Washington
The TNT world series track by DaveTheSmasher is a good comp-raceable track. Only when you are in the left lane though.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Nov 28, 2007 1:04 am 
Member

Joined: Mon Nov 26, 2007 8:45 am
Posts: 4
I'm actually extremely close to making a working track. I downloaded Traxx and tinkered around with it, and made a couple drags that are 99% functional. My own ineptitude with ramps aside, the only problem is with Traxx's generally loose control over the AI trucks' route. No matter how I configure the little marker things, the AI always seems to want to dive in between the sets of cars rather than go straight.

Unfortunately, it also seems doing J-turn tracks or any of Monster Jam's current arena setups will be flat impossible. I did some experimenting with those, myself, and found the AI bent on going everywhere but the assigned route (that, and inexplicably getting stuck in open air and needing a helicopter to take them back to start).

But anyway, I'm close to making a working straight track, at least.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Nov 28, 2007 1:20 am 
easy company
User avatar

Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2036
> Traxx's generally loose control over the AI trucks' route.

Don't blame Traxx :)... it's the game/mtm2 that doesn't hold up well as far as ai goes compared to the racing games today. getting the ai to do as well as can be takes some tinkering and a little better understanding of how they react to segment placement and objects. I've gone as far as assigning them cheat routes but still they're mediocre at best against pvp's.

< looking forward to your track just the same :)


Top
 Profile  
 
 Post subject:
PostPosted: Wed Nov 28, 2007 5:14 am 
Member
User avatar

Joined: Mon May 21, 2007 5:01 am
Posts: 195
Location: Southwest of England
What about the checkpoints? Did you set any? They may be the things that are corrupting the truck's route. Have a look at Dennis Taft's World Freestyle track in Traxx for reference - even though it's a freestyle only track the AI still goes the prescribed route, and even ducks back into the "parking lot" of the stadium to have a shot at the other lane. I think you could learn a lot about J tracks from there. [;)]

_________________
Call me Ethan :)


Top
 Profile  
 
 Post subject:
PostPosted: Wed Nov 28, 2007 9:43 am 
Member
User avatar

Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
yeah ive foudn that if you dont have checkpoints, the trucks get very confused, it seems if they don't have a route, they aim fro checkpoints.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 


Who is online

Users browsing this forum: No registered users and 42 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group