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 Post subject: Mario Rally
PostPosted: Mon Sep 10, 2007 3:51 pm 
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Joined: Sat Aug 04, 2007 5:44 pm
Posts: 31
http://mtm2.com/~tracks/details.cgi?t=4784

Well no official name yet, but this is my newest track I'd like to get beta tested and let the pro's help me.
Right now two big things I would love to add are:

-A Black Backdrop that doesn't do that 'hall of mirrors' effect.

-sound effects. I've made all my own sound effects for it but the problem is they're so quite you can't hear them at all. I tried increasing the volume, but if increased too much the quality goes to straight crap and you still can't hear it.


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 Post subject:
PostPosted: Mon Sep 10, 2007 10:26 pm 
Trackologist
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Joined: Wed Jan 03, 2001 2:01 pm
Posts: 1027
Location: Nebraska
You already know what I found, but I'll add pictures and put words to them tomorrow.


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 Post subject:
PostPosted: Tue Sep 11, 2007 12:05 am 
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Joined: Sat Aug 04, 2007 5:44 pm
Posts: 31
Bro and me ran it tonight and I fixed a lot of problems. I'll upload the next beta after I hear what you have to say... but to prevent yourself from repeating I'll tell ya what I recently fixed.

-Elevators are gone except last one.
-invis walls are gone, and updated recently so that the pipes don't create the invis model aura barrier around them.
-Made it so the death traps (black pits) arn't as mean, and you can get out of them now, however they will slow you down and are 'mud', so there are still consequences for not making the jump.
-fix first checkpoint so you don't jump over it with increased speed


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 Post subject:
PostPosted: Tue Sep 11, 2007 12:28 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
All good updates. I'll hold off with comments until we see the next version.


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 Post subject:
PostPosted: Tue Sep 11, 2007 1:28 am 
Trackologist
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Joined: Wed Jan 03, 2001 2:01 pm
Posts: 1027
Location: Nebraska
Ditto since I don't have anything to complain about anymore lol.


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 Post subject:
PostPosted: Tue Sep 11, 2007 10:07 am 
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Joined: Sat Aug 04, 2007 5:44 pm
Posts: 31
http://mtm2.com/~tracks/dl.cgi?dl=4785

Beta 2.
All the fixes I listed previous. Still not Sound effects (just might not happen) and still no straight black background without hall of mirrors effect


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 Post subject:
PostPosted: Thu Sep 13, 2007 12:46 am 
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Joined: Fri Jan 28, 2005 3:13 am
Posts: 62
Before any bad , the good !! This is a cool , fun little track . I like your use of colors and the square boxes that look beveled (I had to slow down and look [(-:] ) .

My one , only complaint is where you come out of the one green pipe , the box seems to stick out too far and throw you into a nose dive (unless of course you want it like that) .

Backdrop : I can make you whatever you want . Do you want the whole sky gone so it all looks indoors or just a black skyline ? Let me know .

Im about to write zeros to this disk to prep a dual boot , but the wife's 'puter has my apps too . (I'll probably need a "walk away" break anyway)

_________________
<img src="http://www.myfilestash.com/userfiles/MOBWarrior/nc3d.gif"><a href="http://mobwarrior.sitesled.com/" target="_none">Native Customs</a>


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 Post subject:
PostPosted: Thu Sep 13, 2007 10:37 am 
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Joined: Sat Aug 04, 2007 5:44 pm
Posts: 31
I'm looking to fix those boxes. it's really difficult for some reason to get the boxes to be accurate to the model you're trying to form them to.
I just want a plain black background really.


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 Post subject:
PostPosted: Fri Sep 21, 2007 11:29 pm 
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Joined: Fri Jan 28, 2005 3:13 am
Posts: 62
So far , I've only made it disappear . All my formatting is done tho so maybe I can give it another try . I'm not quite out of ideas yet .

_________________
<img src="http://www.myfilestash.com/userfiles/MOBWarrior/nc3d.gif"><a href="http://mobwarrior.sitesled.com/" target="_none">Native Customs</a>


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