Lookin' much better bud! Finally got some scenery, especially at the starting line, you're the first to use my building that I know of.
Do me one favor, lose that Bear Foot next to my shop. I have Mopars, I'm a GM man. I made you a replacement.
http://www.mw-gaming.com/users/RepFan/z ... roProp.zip
This will look much better next to it I think.
Excellent track so far. It has some tricky turns, and it's a challenge, those are 2 very high +'s in my book. Can't wait for the end result.
Phin, if you like you can add that to the models page too. I redid BinMasta's Camaro. I just added some detailing to it, and made it a Z28, and put some better wheels on it. Soon I will be adding a page to my site for some of my models, and I plan to zip this car up with my building model, so they travel together. They will be 2 seperate zips in the one zip, so people don't have to use it with it, if they don't want to.
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Now for the low spots.
I would smooth out that right hand turn, as you take that jump heading to Checkpoint 12. Up that hill, and trying to make that corner, and still make it across the jump, doesn't always work. I was having a heck of a time with it, cuz my tires kept leaving the ground, and I couldn't get enough speed to make the jump. I kept "Framing" it on the other side, of the broken bridge.
I don't really care for alot of water in tracks. It just slows it down too much. But if you do keep it, in that one section, I would add a checkpoint marker in one of those corners, in the middle of that water. Me being the non-water kind of racer, it's pretty easy to hit Checkpoint 5, and just skip all of that, and head straight to CP6. It cuts down the time alot, and for me avoids frustration. That way you make racers go thru it.
Finally, the racing surface seems slick. I found it hard to try to take some of the corners, like there wasn't good enough grip. It's sort of a bumpy track, which I don't mind that much, I prefer smoother fast ones. But this track reminds me alot of the places I go 4 wheelin around my town. Kinda muddy, and slightly slick. It's not that big of deal, I think if it was a little smoother in the corners, it would be alot faster.
Other than that, I really like it. But if you didn't change any of that stuff, it would still be a great track, those are just my opinions. The way it is now just makes it more challenging, which I have nothing against at all.
That concludes my Beta Test