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 Post subject: air boats
PostPosted: Tue Jan 09, 2007 2:17 pm 
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Joined: Wed Oct 26, 2005 4:46 pm
Posts: 280
Location: Rye Texas
im trying to get a air boat to run on top of the water i put in the object box but when the water goes in and out the water where the boats runs keeps drying up and you can see the ground under the water then when the water comes back up you see a air boat going on top of the water whats up with that


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 Post subject:
PostPosted: Tue Jan 09, 2007 10:45 pm 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2036
increase the depth of the water in traxx then raise the boat up in binedit to water level.


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 Post subject:
PostPosted: Wed Jan 10, 2007 1:04 am 
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Joined: Wed Oct 26, 2005 4:46 pm
Posts: 280
Location: Rye Texas
never used binedit before have any lessons i can read and try to figure out how to raise the boat


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 Post subject:
PostPosted: Wed Jan 10, 2007 3:11 am 
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Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
Download BinEdit and follow the included instructions to set it up (make sure you set the file directories in the preferences!!!).

To raise the boat,
File menu -> Open and select the boat model,
Model menu -> Translate, enter the required value in the Y box and click OK,
finally File menu -> Save or File menu -> Save As... to save the model ("Save" overwrites the original file and may be used if it is your own model that hasn't been used anywhere else; if you are modifying someone else's model and/or it has been used elsewhere, use "Save As" and give the model a unique name).

BE tutorials/help documentation are here and here.

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10 years of MTM2 ~ 1998-2008
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