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 Post subject: Powerful terrain editor
PostPosted: Thu Dec 21, 2006 3:32 pm 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
http://www.world-machine.com

I've used this before and it works awesome. It will input existing files (your old terrains, blurry shapes from your camera, etc.) and make them look exactly like real life mountains, canyons, valleys, lakes, etc. Will also manufacture its own terrain. It seems incapable of making unrealistic terrain lol. Terrain can be exported to mtm2 format. Takes a little getting used to the "plugging terrain devices into each other" design, but once you're past that it's very powerful. Check it out today!


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 Post subject:
PostPosted: Sat Dec 23, 2006 4:33 am 
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Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
Sounds really interesting Mat, I may have to look at that if I ever come to make another track (dunno what I was but I was stumped trying to terraform in Traxx).

_________________
10 years of MTM2 ~ 1998-2008
"Thanks for the MTMories"


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 Post subject:
PostPosted: Sat Jan 13, 2007 10:12 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
Hey, that picture looks awesome! And it says :
"Added Spanish Translation of the User's Guide" ja! que suerte tengo thanks mat! but, is World Machine shareware or freeware? Wait! here says something... basic edition, standart and professional. hmm okay i'll check this out. thanks again mat.


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 Post subject:
PostPosted: Sat Jan 13, 2007 10:25 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
http://es.geocities.com/alcatel551a/wmachine.jpg

Here's another great pic


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 Post subject:
PostPosted: Mon Jan 15, 2007 12:14 pm 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
Cool :)

To everyone - when you get WM up and running, click the green button on the toolbar (the button that actually looks like a round pushbutton) to "build" the terrain and make it several times as detailed. You'd be amazed at what it can do.


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