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 Post subject: Mount Olympia "Beta released version .02"
PostPosted: Sun Sep 24, 2006 9:50 pm 
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Joined: Mon Feb 20, 2006 1:50 pm
Posts: 81
i just uploaded a VERY VERY beta version of this track

i just want to see if there is any interest befor i start to built it again

it can be downloaded here http://mtm2.com/~tracks/dl.cgi?dl=4550

Edit
updated the link to the new one


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 Post subject:
PostPosted: Sun Sep 24, 2006 10:20 pm 
easy company
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There's always interest here for new projects. This one shows a lot of promise. Keep up the good work I say ... :)

http://malibu350.com/mtmg/mtolympiabeta.jpg


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 Post subject:
PostPosted: Sun Sep 24, 2006 11:48 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
I like the terrain at the beginning. My vote? Keep it up.


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 Post subject:
PostPosted: Mon Sep 25, 2006 12:32 am 
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Joined: Mon Feb 20, 2006 1:50 pm
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ok thanks since the two track masters liike the start of it i think i know what i will be doing on my two days off

i had the track done further but i lost it
i had a city in it just after the cave (so i will be working on that tomorrow)

Oh in relpy to that screen shot yes the terain textures will be changed lol (it is just like that so i know were the trucks will be going and how to slope the ground)


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 Post subject:
PostPosted: Mon Sep 25, 2006 12:56 am 
Glow Ball
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The good thing about mtm track making is there's no deadlines. You can take as long as you need to do things the way you want.

The good thing about beta testing is you never have to apologize or explain why things aren't finished. It is, after all, beta. We expect things to be unfinished and still in need of work.

Looking forward to seeing how this one turns out.


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 Post subject:
PostPosted: Mon Sep 25, 2006 1:26 am 
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Joined: Fri Aug 19, 2005 4:15 am
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Just downloaded this baby and took her for a spin. It's great to see a new track come to conseption! I like the layout of the track so far, and as Mal stated, shows alot of promise! I know it's too early to start giving advice, but there are a few spots were I fell off the track, and had a devil of a time getting back up, due to track drop severe track drop off, and sharp terrain inclines next to the drop off. But so far man, keep it up! It will be fun to see how this turns out... d:^)>


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 Post subject:
PostPosted: Mon Sep 25, 2006 1:44 am 
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Joined: Mon Feb 20, 2006 1:50 pm
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thanks
NIRco_uLtRaMaX_

i bet you fell off mostly were the "rings" meat but those will be fixed at a later time i just want to get the main track layout finished and get working on the city

well im off to bed for tonight and will start working on it in the morning


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 Post subject:
PostPosted: Mon Sep 25, 2006 9:05 pm 
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OK i just updated a little bit
i added the city building but not the textures

i just want to know if the building hight looks ok or of they need to be changed (it kind of looks like a rainbow city you will see why then you try it)

will be waiting for responce

ps is it possible for me to upload over top of the existing track onsite so i do not have like 20 beta versions of this track out there?


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 Post subject:
PostPosted: Mon Sep 25, 2006 10:31 pm 
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Not that I know of. But the admins will just remove your previous verison of the beta, leaving your newest one behind. Just ask them to remove the previous, and they will take care of it. :)


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 Post subject:
PostPosted: Mon Sep 25, 2006 10:35 pm 
Glow Ball
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Posts: 23
You don't even need to ask. When we see it, we'll take care of it. We don't do over-writes because sometimes you'll want an old copy back. We don't keep them forever, but months and sometimes almost a year. We're not fast to delete things around here.... and emceemart even includes his txx files so they're there in case he ever wants it again.

I haven't looked at the track yet but will soon.


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 Post subject:
PostPosted: Mon Sep 25, 2006 11:04 pm 
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Joined: Mon Feb 20, 2006 1:50 pm
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ok thanks

thats a good idea to include the txx file (i may start doing that)

on another note i just got an idea that i want to try with a half ring or so


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 Post subject:
PostPosted: Tue Sep 26, 2006 10:53 pm 
Glow Ball
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> i just want to know if the building hight looks ok

Perfect. I like 'em.

> (it kind of looks like a rainbow city you will see why then you try it)

Has a unique appearance and the texture is good on the eyes - trust me, I know on this one, my eyes reject everything and this is okay.


Note. Too many ground boxes crammed into a close area can possibly trigger the "have mark increase box count" error, and sometimes access violations. It seems okay to me right now but it's something to be alert to.


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 Post subject:
PostPosted: Wed Sep 27, 2006 9:10 am 
Gone Walkabout
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Malibu350 wrote:
There's always interest here for new projects. This one shows a lot of promise. Keep up the good work I say ... :)
http://malibu350.com/mtmg/mtolympiabeta.jpg


Hey neat; looks like ShadowPrincess' Ride got an early drive on this one :D

Nice work trackster, looking forward to seeing more of this track.

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 Post subject:
PostPosted: Thu Sep 28, 2006 6:22 am 
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Joined: Mon Sep 08, 2003 5:25 pm
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Quote:
The good thing about mtm track making is there's no deadlines.


There are when there's an expo, but we haven't seen one of those in three years... *ahem*


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 Post subject:
PostPosted: Thu Sep 28, 2006 6:40 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
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Oh ho, a funny man, eh?

[;)]


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 Post subject:
PostPosted: Thu Sep 28, 2006 10:20 am 
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Joined: Mon Sep 08, 2003 5:25 pm
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More like a cranky old fart, but we all know how that goes.... Has been a while though....


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 Post subject:
PostPosted: Thu Sep 28, 2006 11:39 pm 
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Joined: Mon Feb 20, 2006 1:50 pm
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lol a cranky old fart HAHA

ya a track design contest would be cool again (i would never get one done in time) but it would be neet to see who you come out of the woods and enter


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