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 Post subject: Look what the cat Dragged in.... Ewww
PostPosted: Wed Feb 22, 2006 4:58 pm 
Member

Joined: Fri Aug 11, 2000 2:01 pm
Posts: 3
Location: Vancouver, Washington
Howdy old timers remember me...
I used build So So tracks for mtm2 a long while ago =0)
still your friend Team Death

Ps I can't belive I still rembered my password after that many years


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 Post subject:
PostPosted: Wed Feb 22, 2006 6:07 pm 
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Joined: Mon Sep 08, 2003 5:25 pm
Posts: 44
FYI, I hear someone at TRI is inquiring about you... Might want to shoot them an e-mail. But it's good to see you're still around. I always enjoyed your tracks....


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 Post subject:
PostPosted: Wed Feb 22, 2006 6:55 pm 
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Joined: Wed Mar 01, 2000 2:01 pm
Posts: 747
Location: Salem, OR, USA
Hey Ric! Great to see you mate.
As JB says TRI are looking for you for some work on a new 4x4 game they are developing. KC has more details, take a look here http://vales.com/mtm2/topic.asp?TOPIC_ID=11980 ... sounds like you could probably work from home.
So when did you get back to Portland? Still got your old house or what?
So many questions - I'll drop you an Email (send me your email address, mine is in my profile here).
I've recently got back into MTM2 and Evo after "dropping out" for a year or two. A lot has happened since you went to Texas. It'll be great to catch up (and pick your brains) - I called it! [:-)]
I'd love to get your opinion on a couple things I have in the pipeline.

Best wishes, Mart
edit: I'm assuming you are back in Portland - if that is the case you'll have to come down to Salem for a beer sometime [cheers]
I see you've already been in touch with KC/TRI - good luck with the project. Pity it's only for PS2 though [uhoh]


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 Post subject:
PostPosted: Wed Feb 22, 2006 9:59 pm 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2036
Howdy [howdy]


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 Post subject:
PostPosted: Wed Feb 22, 2006 11:17 pm 
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Joined: Sat Feb 26, 2000 2:01 pm
Posts: 0
Hey there old timer, nice to see you here.
Registered in 2000... took you long enough to make your first post, hehe.

And a Howdy to all the old timers who've been popping in lately.


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 Post subject:
PostPosted: Thu Feb 23, 2006 1:57 am 
Gone Walkabout
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Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
Haunted Valley and The Hole spring to mind.... the same Team Death?

Well those so so tracks as you call them still often get run in mtm lol... matter of fact a number used in tournaments and no doubt will be in the future.

Nice to see you around :)


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 Post subject:
PostPosted: Thu Feb 23, 2006 2:48 am 
You Gonna Eat That?
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Joined: Tue Mar 27, 2001 2:01 pm
Posts: 923
Location: Nebraska
Yeah TD, they were lookim for ya at Vales there other day...

but wow, it's good to see you back, loved yer stuff, always will.

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 Post subject:
PostPosted: Fri Feb 24, 2006 1:09 am 
Dont know if you remember me, but i was on ZO or something, happened to just check back after years as well and saw your name

those were good times!

wish i could find a way to play online, well taht is, if anybody still plays mtm2 anymore

im now into real cars, i do autocross and track days, different then monster trucks yes, but still, love of racing is what keeps me comming back :D


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 Post subject:
PostPosted: Fri Feb 24, 2006 1:22 am 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2036
http://mtm2.com/~trucks/trucks.cgi?search=otto

welcome back! :)


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 Post subject:
PostPosted: Fri Feb 24, 2006 11:19 am 
You Gonna Eat That?
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Joined: Tue Mar 27, 2001 2:01 pm
Posts: 923
Location: Nebraska
I dunno man, there is alot of old farts coming back here...

oops... was that me? sorry for the smell...

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 Post subject:
PostPosted: Fri Feb 24, 2006 11:59 am 
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Joined: Mon Mar 13, 2000 2:01 pm
Posts: 360
"so-so tracks" I'm sure many would disagree with that comment, as all the tracks I have run by you are quality.

Don't know if you seen this, (thought I should mention it):

http://www.oopstracks.com/TeamDeath_evo2.htm


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 Post subject:
PostPosted: Fri Feb 24, 2006 9:00 pm 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
"So-so"!!!???? No way. This is my reaction to racing a few of your tracks.

City Limits: YEEEEEEEEE-HAAAAWWWWWWW! BANG. YEEEEE-HAWWWWW! Ah, the subway... wonder how this'll turn out. AAAA! BANG YEEEEEEE-HAWWWWW

Haunted Highway: YEEEEEE-HAWWWWW! .... AIIIEEEE! SIZZLE CRACKLE clump clump clump YEEEE AAAAAAA! I'm heading for the... schlumpf.....

321 Blastoff: YAAAA-HOOOO... Cool, I'm in space...... Help! I'm lost! Danger, Will Robinson, danger. YEEEE-HAWWWWW BANG. 3... 2... 1... BLAST OFF! BOOM. Looks real good, Houston, but what's that heading toward us? BOOOM!

Anyway, enough of my endless babbling. I guess I said what I meant. Welcome back :-)


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 Post subject: good dayz remembered
PostPosted: Sat Feb 25, 2006 11:51 am 
been almost 10 years nice to travle back in time and see what started it all.
fist off howdy to all new folks and thanks
thanks Winter for the push
Malibu350 wow older timer there glad to see, otto sure you were ZO way back when, EmceeMart we will get together again
I remember getting lots of e-mail over haunted hwy It was scaring people kids and they let me know about now that ws good track making, 321 blast off what crazy idea brought to life colorful and strange like racing from planet to planet .
It was yeastman that got started on Theme track he told me in my early dayz to build theme tracks and stay in theme while building, my track of today or not quite so hardcore off the wall but I keep in theme and like racing with a twist.
by the way where the boss of this place? I thought I would hear from him by now.

your friend Team Death


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 Post subject: login
PostPosted: Sat Feb 25, 2006 12:20 pm 
Member

Joined: Fri Aug 11, 2000 2:01 pm
Posts: 3
Location: Vancouver, Washington
The log in was not working I bet user error =)
also got to remember to use log in more user error.
TD histoy
in the MTM2 world the quickest track built and uploaded was 30 hours of work and longest was 140 hours of work
in the beginng tracked by TRI was hard to learn then Guitar ball made traxx now that program was built by a track builder and helped many of us create our own game in a game.
When Evo one editor came out I was not going to leave MTM2 but I found the path system in the new evo editor OMG that is the one thing that got me to make the jump.

your friend
Team Death


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 Post subject:
PostPosted: Sat Feb 25, 2006 1:01 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
[;)]


<center><img src="http://mtm2.com/~forum/images/teamdeathtraxx.jpg" width="584" height="390"></center>


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 Post subject: Time
PostPosted: Sat Feb 25, 2006 11:30 pm 
Member

Joined: Fri Aug 11, 2000 2:01 pm
Posts: 3
Location: Vancouver, Washington
Wow That was a while back, post one picture and it comes back to haunted hwy =) I do not even have that pic anymore...
thanks for sharing

your friend
Team Death


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 Post subject:
PostPosted: Tue Feb 28, 2006 9:20 pm 
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Joined: Fri Jan 28, 2005 3:13 am
Posts: 62
Hey TD . It's a treat to see you around these parts .

Hope you got some goodies in store for us . With you and TRI involved , I will definitely be buying the new console game that they speak of . :D

Even you you don't come bearing goodies , it's still great to see you !!

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