MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Tue Apr 22, 2025 2:15 pm



Post new topic Reply to topic  [ 148 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8  Next   
Author Message
 Post subject:
PostPosted: Wed Jan 11, 2006 5:11 am 
Member
User avatar

Joined: Mon May 09, 2005 4:07 am
Posts: 97
Location: In front of the PC
As we say in Britain, bloody hell! That suspension looks SO cool!
[gah]

_________________
Funbelieveabubblehubbabubbabubblegum!


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 11, 2006 6:56 am 
Member

Joined: Mon Sep 08, 2003 5:25 pm
Posts: 44
Quote:
I will get rid of the course segment idea, too, so now it's just a series of course "points," where the opponents head for one and then head for the next one and so on.


I believe TRI used the same concept you're planning on. The course "segements" were only there to show the direction and sequence of the points to eliminate any confusion.

One thing you may or may not want to encorporate into the model is a set of sway bars. It shouldn't be terribly hard to encorporate, but may be a little tricky connecting from right to left.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 11, 2006 7:36 am 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
Where do they attach? I suppose they could be implemented, especially if it's on the axle.

I'll release a demo/test when the truck is fully driveable.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jan 14, 2006 8:21 am 
Member
User avatar

Joined: Mon May 09, 2005 4:07 am
Posts: 97
Location: In front of the PC
Can I be a beta tester as well? Oh, by the way, I'm not suggesting another stupid idea, but will Project Monster have it's own website? Like somewhere people can upload their tr?cks.

_________________
Funbelieveabubblehubbabubbabubblegum!


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jan 14, 2006 10:59 am 
Member
User avatar

Joined: Mon Oct 27, 2003 7:28 pm
Posts: 611
Mat-Allum wrote:
Where do they attach? I suppose they could be implemented, especially if it's on the axle.

I'll release a demo/test when the truck is fully driveable.


The white arms:
Image
Image

On some trucks (Huffaker chassis, etc.), they are on the side of the 4-link cradle. Look at the silver arms on these trucks by the shocks:

Image

Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 16, 2006 8:21 pm 
Member
User avatar

Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
I had this idea while in the shower, not sure if someone else has already but i was thinking, any of you ever played need for speed underground, 2, most wanted? they have a different approach to making ur own car, rather then having to use a third party program and basically hack a new car in, you simply have a built in interface to customize your car. So why not have something like that project monster? have it so you like choose truck manufacturer, make, type, model, then choose the colour(s) decals and full packages, tire types, you could probably even have sweet rims or something lol. and that would allow even the ppl that dont know how to use those third party programs to customize their trucks. that would really add varity to what you can race, and eveyrone would see your customized truck. as i imagine it, id think it would be simple to transmit those customizations online to other players so they can see them online. just a seires of numbers, manufacture:2, make:5, type:13, model:34, color1:5, color2:52, decal1:5, decal2:15, decale3:null, decal4:null, decal5:15, tire:3, rims:18 etc... Its just a thought but thats what id really like to see in project monster.

_________________
Image


Top
 Profile  
 
 Post subject: screenshots
PostPosted: Sun Jan 22, 2006 4:22 am 
lots of new screenshots have been added


Top
  
 
 Post subject: Re: screenshots
PostPosted: Tue Jan 24, 2006 2:27 pm 
emyers1 wrote:
lots of new screenshots have been added


where?


Top
  
 
 Post subject:
PostPosted: Tue Jan 24, 2006 2:46 pm 
Member
User avatar

Joined: Mon Mar 28, 2005 9:54 am
Posts: 36
Location: Canada
http://www.freewebs.com/projectmonster/

_________________
Where's your car dude?


Top
 Profile  
 
 Post subject: chat
PostPosted: Thu Jan 26, 2006 1:34 pm 
Theres going to be a chat tonight at project monsters website about 8:30 pm est www.freewebs.com/projectmonster


Top
  
 
 Post subject:
PostPosted: Thu Jan 26, 2006 4:09 pm 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
Wish I could be in it, I'll be in bed by 8:30 and I can't access the chat area.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 26, 2006 5:27 pm 
chat will be friday night...


Top
  
 
 Post subject:
PostPosted: Thu Jan 26, 2006 7:44 pm 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
Okay, that'll work.


Top
 Profile  
 
 Post subject: chat
PostPosted: Fri Jan 27, 2006 8:23 pm 
chat is up guys come! http://www.freewebs.com/projectmonster/chat.htm


Top
  
 
 Post subject:
PostPosted: Sun Feb 05, 2006 12:42 am 
Member

Joined: Wed Aug 23, 2000 2:01 pm
Posts: 7
Really nice screenshots there! I can not wait for this! I'm so excited if you can't tell from the ! al over this post! I just can't wait for video of the truck drivin around! that will be great! Kepp up the good work!


Top
 Profile  
 
 Post subject:
PostPosted: Sun Feb 05, 2006 9:10 am 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
I'm glad you like it! I'm currently working on the track editor, it seems to be going pretty well.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Feb 05, 2006 9:27 am 
Member

Joined: Wed Oct 26, 2005 12:34 am
Posts: 20
Location: New York
sounds good mat, how much of the editor have you figured out?

_________________
"So pretty, So Plastic, and So Cliche..."


Top
 Profile  
 
 Post subject:
PostPosted: Sun Feb 05, 2006 3:04 pm 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
There's still a problem with switching terrain vertices, but now I'm working on the object placement mode.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Feb 05, 2006 7:27 pm 
Member

Joined: Wed Oct 26, 2005 12:34 am
Posts: 20
Location: New York
sounds cool dude, good luck !

_________________
"So pretty, So Plastic, and So Cliche..."


Top
 Profile  
 
 Post subject:
PostPosted: Mon Feb 06, 2006 12:41 pm 
Member
User avatar

Joined: Mon May 09, 2005 4:07 am
Posts: 97
Location: In front of the PC
Sounds SO cool Mat! Guys, I've secured my copy, make sure you order yours too! :D Game of the century!

_________________
Funbelieveabubblehubbabubbabubblegum!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 148 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8  Next   


Who is online

Users browsing this forum: No registered users and 30 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group