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PostPosted: Sat Dec 03, 2005 12:42 am 
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Joined: Wed Mar 01, 2000 2:01 pm
Posts: 747
Location: Salem, OR, USA
As you can imagine I've been a little busy here with dad-in-law's funeral. Also, Bob left us about 20+ guns to dispose of! (30+ counting the pistols)

Well I found a little time to tweak this track a little more and include the Traxx and Pattern files in the Zip (+ an updated readme).
I thought as I'm dedicating this to Bob, I may as well get it finished.

I uploaded the last beta to KC's and need to re-upload, so use this link if you want to get the finished article

http://home.earthlink.net/~emceemart/ramparoony.zip

The fences, I was in two minds about - but I like to see debris on the track! So I left 'em in and reduced the mass. S'pose I could've taken them out altogether as Cope suggested but I think that may have left the track looking a little bare. Haven't completely eliminated the "pop up" problem but it's bearable.

Enjoy. More to come later.


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PostPosted: Sat Dec 03, 2005 1:46 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Does this mean it's finished? I didn't see any glaring, major flaws or anything. If it is...


http://mtm2.com/~tracks/upload.cgi


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PostPosted: Sat Dec 03, 2005 3:23 pm 
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Joined: Wed Mar 01, 2000 2:01 pm
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Location: Salem, OR, USA
OK - uploaded.


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PostPosted: Sat Dec 03, 2005 5:20 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
http://mtm2.com/~tracks/tracks.cgi?s=ramparoony
http://mtm2.com/~tracks/details.cgi?t=4429

8)


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PostPosted: Mon Dec 05, 2005 7:21 am 
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Joined: Sat Feb 26, 2000 2:01 pm
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Very well done Emcee, the track as well as the full texture set ready for use!

I read about the dedication in the readme. Heavy stuff. Best wishes to you all there, especially the missus.

[cheers]


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