> Mal, I sorry bud. I forgot to give you the credit for naming NIR-{Lite}
Forget about it man, text credits are nice and all but in the big picture they mean next to nothing to me. The fact that a track as well refined and fun to drive as this one (And NIR-{dark}) is (are) came about is reward enough that all can enjoy time and time agin.
What stands out the most to me is the attention to terrain detail that Charles demonstrated with the NIR's, simply phenominal stuff that ranks right up there next to Hotshoe's realisms. Next to the terrain work is the model placement, choice, and execution that blends perfectly with the outstanding texture work. Dare I say this track demonstrates darn near the perfect balance of all key circuit ingredients?.... maybe, maybe not... depends on individule likes and dislikes I suppose but this one shirley ranks high on the kick-ass-track-man ~ Mal-O-Meter [10.1 out of 10].
In all seriousness, anyone who's ever attempted to build a track cannot dispute the fact that this track is a keeper that's fun to drive... not even the [snip] racers can dispute that. Well done Chuck!
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