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 Post subject: New F-Zero GX Tracks Coming Soon!!!!
PostPosted: Sat Aug 14, 2004 4:18 pm 
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Location: Orlando, Florida
New Twisted F-Zero GX Tracks Coming Soon!!! Starting with Mute City Twist Road!!!!!!!!!!! Plus Story Mode Tracks!!! Anyone who has any F-Zero GX Body Parts contact me!!

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 Post subject:
PostPosted: Sun Aug 15, 2004 12:35 am 
You Gonna Eat That?
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Joined: Tue Mar 27, 2001 2:01 pm
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Location: Nebraska
These "new tracks" for MTM2?

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 Post subject: Change of Plan
PostPosted: Sun Aug 15, 2004 9:01 am 
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Location: Orlando, Florida
Slight Change of Track, the first track is gonna be Port Town Aero Drive!!! All this bascilly is transfering the tracks from F-Zero Gx to MTM2!!! I couldn't make Mute city because there is like a half loop in it, and you can't make loops in mtm2, it's gross! But Port Town is really cool you'll love it!!! Plus I got the Music right here off: www.smashboards.com so it'll take a bit longer, now sit back and relax and watch F-Zero!!!! Whooo hooo! New twisted Turns. The Tracks are as followed:

1)Port Town Aero Drive
2)Fire Field Udlation
3)Mute City Serial Gap
4)Big Blue Drift Highway
5)Green Plant Spiral

Thank You, Very Much

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 Post subject:
PostPosted: Sun Aug 15, 2004 10:23 am 
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Joined: Sat May 24, 2003 2:16 pm
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Ahem, who said loops couldn't be done. :D Who else but mike204 and 'Gravity Sucks': http://mtm2.com/~tracks/tracks.cgi?search=gravity_&track=on&maker=on


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 Post subject:
PostPosted: Mon Aug 16, 2004 5:01 am 
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Ahem, who said loops couldn't be done.


I do.


Of course you can make a loop track model, but you can't make a properly functioning loop in MTM2, because as soon as the truck is upside-down, it tried to turn itself upright once again.....Loops have never worked in MTM2.

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 Post subject:
PostPosted: Mon Aug 16, 2004 5:28 am 
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Here is a list of the Tracks I'm doing and difficulty:

1)Port Town Aero Drive Difficulty:**
2)Port Town Long Pipe Difficulty:****
3)Mute City Serial Gaps Difficulty:*****
4)Mute City Twist Road Difficulty:*
5)Green Plant Mobius Ring Difficulty:***
6)Big Blue Drift Highway Difficulty:**
7)Sand Ocean Lateral Shirft Difficulty:***
8)Outer Space Metror Stream Difficulty:****
9)Phantom Road Slim-Line Slits Difficulty:********
10)Green Plant Spiral Difficulty:**********

So Guys what one sounds for interesting? Hmmmm....

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 Post subject:
PostPosted: Mon Aug 16, 2004 5:31 am 
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If you're going to do them all, start with the easiest.


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 Post subject: Port Town Info
PostPosted: Tue Aug 17, 2004 6:32 am 
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High Road, Brown Sky with stars, a gigantic building, these are all that i need here is some info on Port Town Aero Drive:

World info:
The 26th century is dominated by intense competition between planets for profitable interstellar trade. As a result of this competition, planets have built huge space harbors to attract the massive space trading vessels which can bring enormous wealth to a planet's inhabitants. The Port Town space harbor, for example, has been unsparingly built with the newest technology and aesthetic refinements in mind. This multilayered structure is centered around a massive shaft towering over three miles above ground and is regarded with awe as the most advanced and largest harbor in the universe.


Difficulty: **
Length: 16690m

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 Post subject:
PostPosted: Tue Aug 17, 2004 6:49 am 
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Location: Orlando, Florida
Difficulty: ******
Length: 27970m
Go Here:http://www.smashboards.com/fzero/worlds/greenplant.php

Go to the Bottom track and have alook at it that's one of my lasts tracks.

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 Post subject:
PostPosted: Sun Aug 22, 2004 6:16 am 
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http://www.smashboards.com/fzero/worlds/aerodive.jpg
Okay, here's the picture. Of my first Track, and info.

Difficulty: **
Length: 16690m

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 Post subject:
PostPosted: Sun Aug 22, 2004 9:33 am 
You Gonna Eat That?
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Location: Nebraska
Grim either learn to edit your posts, or just stop posting.

This whole 2nd page other than Mal's post, is all yours. Stop telling us about it and just do it, the pics you posted aren't even of your tracks.

You need to take some responsibility and stop acting like a child. That's great your making these tracks, but around here, talk is cheap, and we'll believe it when we see it. But there is no way that this whole topic should've gotten to 2 or anymore pages.

Make your tracks, and when you're done, we'll be the judge if they are as great as you are taking all these pages to brag that they are.

The sad part is that no one should even have to make the post that I just did. Get some common sense, and start using some judgement. And don't make a response to this like you did to one of Malibu350's posts awhile back, by blowing it off and not listening, by saying "Yeah anyway" like you did to him.

We're glad that you're excited, and want to learn and that you're building things, but we don't want to hear about every little tree you place in a track, or every new stripe you put on a truck. Get something worth showing finished, then if you took your time and did the very best you possibly could, then by all means brag all you want.

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 Post subject:
PostPosted: Sun Aug 22, 2004 10:18 am 
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snip snip trim trim .... [;)]


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 Post subject:
PostPosted: Sun Aug 22, 2004 6:03 pm 
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also, the address to the picture doesnt work.

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 Post subject:
PostPosted: Thu Aug 26, 2004 8:26 am 
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Location: Orlando, Florida
Yes it does work Tyler I tried it lots of times..

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 Post subject:
PostPosted: Thu Aug 26, 2004 8:56 am 
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Posts: 44
Heh... In one ear and right out the other Kev...

Grim, he's right. Quit trying to act like a hard ass and just do it. We don't care about all these "updates" that have no useful information. We don't care how hard each track is going to be.

Yes, it's good to see enthusiasm from you, but how bout putting it into your work instead of wasting on pointless posts? The tracks aren't going to get done by just talking about them.


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 Post subject:
PostPosted: Thu Aug 26, 2004 12:36 pm 
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ok i can see the picture now, but thats of the F-Zero thing. did you even start on the track yet?

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 Post subject: I Need Some Models! Help!!
PostPosted: Mon Aug 30, 2004 8:15 am 
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Location: Orlando, Florida
Can Anyone make a really huge tower with the words going up and down saying "Welcome to Port Town" anyone who can do this please help. I all i need is some rocket models, a tower model and a Brown Backdrop anyone who can make hses I'll really appreiciate
it, then my track shall be done then i shall make Mute City Serial Gaps. Please Help! Your name will be on the track picture and the special thank you's in the readme.

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 Post subject:
PostPosted: Tue Aug 31, 2004 11:39 am 
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Location: Springwood, NSW, Australia
unfortunately i highly doubt anyone is going to attempt to help you with your tracks....

maybe you should learn binedit.

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 Post subject:
PostPosted: Tue Aug 31, 2004 2:24 pm 
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Location: Orlando, Florida
Youre Probally right about that HaC.

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 Post subject: Track Almost Ready, But I need more help!
PostPosted: Sun Sep 05, 2004 4:51 pm 
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Location: Orlando, Florida
The Segments are up, the track course is up, i'm working on the textures now, but can anyone please help make the models i listed up above, i'm still in the process of doing it, hey Phin, can you change the colour of the sky brown so it my track will look like the orginal version in the game, btw.... those pics, i'm gonna change the course abit for lots of reasons, but don't worry it'll be like the orginal, I'm sorry for not spending so much time at my work, and spending alot of time on the forum. The sky will be brown the ground will look like it's high, Port Town is almost finished and plus i got a new track coming out tommorow, you'll have to wait and see. I've been really busy these days, but the new release tommorow is not f-zero, i'm gonna change the music for Poor Town (Port Town) :D :D [dance] just a joke, i'm using Media Monkey to Change the format from .mp3 to .wav

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