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 Post subject: Problem With Models!!!!
PostPosted: Wed Jul 07, 2004 6:37 am 
Can anyone please help me fix up my longest track! I know I left a few bugs after I uploaded it [bump]

Anyways, I fixed it up then It comes up with an error,
saying "unable to open model" :x :x :x and it don't show what model
it's causing! Then I deletes all of my models and it says I got 2 models left in the statistics...... I don't know what to do because it's driving me nuts!!!! Can anyone help me, oh ya you can just cut the bad models out of your list when you have bad models and can't delete them!

Thks, Falco


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 Post subject:
PostPosted: Wed Jul 07, 2004 8:37 am 
The Dog House
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Joined: Sun Apr 04, 2004 10:34 am
Posts: 620
Location: Vatican City
You may need to over write your pod. After taking out models and over writing your work, close and go back in. Happens with bad models some times. Thats with TRAXX that is. You may need to over write more than once.

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Even if you miss you will land among the stars....


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 Post subject:
PostPosted: Wed Jul 07, 2004 9:22 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Sounds like you have not set windows folder options. Here's some info about how and why you need to do this.

http://cownap.com/~mtmg/errors/lnth.html
http://cownap.com/~mtmg/folderoptions.shtml

Once you're ready, you need to remove all the models from the track, save it, close traxx and reopen it again to begin putting the models back in. It's a pain but it must be done to save your track. Here's a few notes about ways to delete models.

http://cownap.com/~mtmg/traxx/modelbox.shtml

That should get you set back up.


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 Post subject: Track
PostPosted: Wed Jul 07, 2004 11:34 am 
I will do those! I will come
back to thank you guys for
helping. Or it could because
of your solutions don't work!

Anyways, I'll get to work!

Thanks, Guys, Falco_Lombardi


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 Post subject: Re: Track
PostPosted: Wed Jul 07, 2004 11:56 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
> Or it could because of your solutions don't work!

Not if you are describing it correctly.

http://mtm2.com/~mtmg/errors.cgi?e=56


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 Post subject: Track
PostPosted: Wed Jul 07, 2004 2:48 pm 
Thanks, To Grim2004 who filled in for me when
I was gone on a hike......ugh my legs hurt.....

Anyways, as I was saying I removed the models form the list and the track, I checked everywhere for the remaining 2 models, I still can't find it, What do you guys mean? I checked off the hide extensions about a few months ago, I still can't find the bloody god dern thing..... :x ! It says in the statisctics, and are you the owner of the MTMG site? I will keep in touch with you, did you download any of my tracks, do they work?

Thanks, Falco


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 Post subject: Re: Track
PostPosted: Wed Jul 07, 2004 2:55 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
> Thanks, To Grim2004

I thought you and grim were the same person.


> I still can't find it

One is likely the backdrop, the other is probably an object box (like a tree stump) that you just haven't found yet.


> did you download any of my tracks

Yes, but there are problems in most of them. You need to beta test your tracks properly before releasing them.


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 Post subject: track
PostPosted: Wed Jul 07, 2004 3:00 pm 
Thanks, Phin for your help!

And do you know which tracks has the problem?
I fix em if you tell me what one's they are!
Hey, Do you know what happened to the MTM2.1
Project! Thanks again Phin! :D


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 Post subject:
PostPosted: Wed Jul 07, 2004 3:14 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
> And do you know which tracks has the problem?
> I fix em if you tell me what one's they are!

It will take a while to write up. I'm glad to see you're interested in fixing them. I'll let you know.


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 Post subject: Track
PostPosted: Wed Jul 07, 2004 4:26 pm 
Do you know what happened to MTM2.1? Any thoughts,I've signed up for helping with the tracks! And how do you beta test them, and are you the owner of this really cool website, I tried my track again, still never worked! I'll keep in touch, anyways, i'll be in touch probaly tonight or tomorrow!

Thanks Again, Grim2004

Oh ya, Falco is resting his legs from the hike
he'll will get in touch with you to. [(-:] :x


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 Post subject: Track
PostPosted: Fri Jul 09, 2004 7:02 am 
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Joined: Thu Jul 08, 2004 11:14 am
Posts: 121
Location: Orlando, Florida
[bouncy] I have figured out the problem Phineus, Falco,is getting impatient thank you! I'll keep in touch okay!

Grim2004

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 Post subject: track
PostPosted: Fri Jul 09, 2004 7:10 am 
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Joined: Thu Jul 08, 2004 11:14 am
Posts: 121
Location: Orlando, Florida
Sorry, typo! Phinny can u help Falco fix his track , he says when he loads the track in mtm2 itself, and loads he's track, it don't work.
It still comes up with an error "unable to open model".

Adiyos, Grim2004

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East is East, West is West, if you go slow, I'll pass you and you''ll fail the test!!!


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 Post subject:
PostPosted: Fri Jul 09, 2004 9:44 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Put the pod and the txx file in a zip, then upload it as a 'beta' track.

However, I will do nothing unless you fix the text in your signiture and you stop swearing so much on the forum. That is not acceptable behaviour around here.


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 Post subject: Problem With Tracks
PostPosted: Fri Jul 09, 2004 1:16 pm 
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Joined: Thu Jul 08, 2004 11:14 am
Posts: 121
Location: Orlando, Florida
Sorry, Phinny I don't mean to
swear, I got the helicopters to
work again! I just didn't have the segments
in 1,2,3,4 like the main segments. You're a
great help, and I will change my signauture.
Your the man!

Grim2004

_________________
East is East, West is West, if you go slow, I'll pass you and you''ll fail the test!!!


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 Post subject: errors
PostPosted: Sun Jul 11, 2004 6:16 pm 
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Joined: Thu Jul 08, 2004 11:14 am
Posts: 121
Location: Orlando, Florida
WIll anyone answer?

_________________
East is East, West is West, if you go slow, I'll pass you and you''ll fail the test!!!


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 Post subject:
PostPosted: Sun Jul 11, 2004 9:44 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
What was the question?

And while we're here, you're all over the map. You have posts in track reviews, in traxx, and in general discussion. You talk about everything in everyplace and you switch topics all the time. It's hard to follow what you want and you don't speak clearly. And when people do respond and provide answers, you just repeat yourself.

Here's a tip for you. When you have a question, post a topic about the question and only about the question. Then wait for responses before you post more questions. People are more willing to help you out when they see you can pay attention and respond appropriately before you move on to the next thing.


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 Post subject: k
PostPosted: Thu Jul 15, 2004 6:11 am 
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Joined: Thu Jul 08, 2004 11:14 am
Posts: 121
Location: Orlando, Florida
Thanks, Phin, sorry I'm only new here so i'll sticck with the first question i asked, hey phin i could send u the haunted village traxx program, i trust a few people but u the best, so can u see if u can help?

_________________
East is East, West is West, if you go slow, I'll pass you and you''ll fail the test!!!


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 Post subject:
PostPosted: Thu Jul 15, 2004 8:07 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
See what I mean? I already told you.

Phineus wrote:
Put the pod and the txx file in a zip, then upload it as a 'beta' track.


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 Post subject: Track
PostPosted: Thu Jul 15, 2004 2:47 pm 
Member
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Joined: Thu Jul 08, 2004 11:14 am
Posts: 121
Location: Orlando, Florida
Falco says: So that's all, right? Oh the txx file, i wasn't sure at first okay, thanks, Phineus! Oh, Iam a pothead. [uhoh] I am using grim's account. haha!

_________________
East is East, West is West, if you go slow, I'll pass you and you''ll fail the test!!!


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 Post subject: Tracks
PostPosted: Thu Jul 15, 2004 3:00 pm 
Member
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Joined: Thu Jul 15, 2004 2:55 pm
Posts: 8
Location: 10 Million Miles Ahead of you at the finish!
Sorry, I got my OWN account now, sorry for
using your account frim oh well, i get it anyways.

_________________
Need for Speed Hot Pursuit 2 Rocks!

"54 County (Police), Let's Make A Barricade
on the road, next thing you know then put it on a sidewalk. They couldn't make a barricade if there life depended on it.


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