Thnx for all the quick replys guys. I allready started on a next beta, because some of that stuff was really interesting.
Would like to answer a few question tho...
Kdawg:
- Some of the things u showed i knew allready, some i didn't so i'm working on it.
- The name of the track is not only difficult for americans, but also for us (europeans). It's a city in Africa and i just like the ring of it lol.
Jumper :
- I choose to make this track with overlapping and a few intersections because i just felt like it. I think some of the best mtm tracks are made that way (vice versa, zoon shock,...). I'm not saying every track should be like this, but now and then i like to run a track like this because it adds something extra. Every lap is different because you can encounter oncoming traffic.
I drove a few laps with hotshoe and JM online and so far we did not have any crashes on it. However, i want to test it more online before releasing it.
Rep fan :
- Great you liking the track so much. I can understand what you said about setting some of those fences to no-collide. Actually i don't like those fences, but i had to put them in. i do not have enough cp's to spare, so it's possible to follow a completely different road and still make all cp's. But i was afraid that when playing online it just would be to messy with trucks coming at ya from everywhere.
The fences are in there to make sure you drive straight ahead at each intersection. it still is possible to go left or right, but it's slower.
I've placed a few extra fences so it's impossible to drive in the side of a fence. The way i made it now you will always be pushed in the right direction. Hope this solution helps a little.
Scrooch :
- I made those signs unknockable because it would not be lifelike at all if they would stop your truck. I played with the idea to make them moveable, but if i were in lead i would throw them all away so the trucks behind me would get lost...
- Les made the bridges a little wider for me. Hope they will feel more like bridges then.
- the bitmap image is not deffinate. Just a pic i had on my pc somewhere which i really liked. But it turned out really ugly when i changed it to 8 bit colors.
- i would place some people in the village if you made some for me. They offcourse have to be coloured people (no whiteys), and i would reallu dig a topless dark chick that's making manioc with a stomper.
I found one big problem myself. Please drive the track on normal scenery setting. If you play on sparse you will encounter invisible walls. This because some trees are put on normal setting, but the invisible box around the base are on sparse level.
This will be resolved in next beta which i will upload asap.