Magic
I have to agree with Emma on most points. But here's a few more notes for you.
- The trees between checkpoints 6 and 7 go into the side of the hill.
- Helicopters need to be animated. See below if you don't know about this.
- You can see through the bottom of the ships near the end. Needs binedit or should really come out.
- "There's a long straight road when you start driving." Did you see our straight-a-way contest? Look here if you didn't. You'll find a lot of ideas about how to make straight parts of a track more inteesting.
This is a good tough rally. Great job.
<u>Now, animating a model</u>
If you want to use an animated model, you need to load up all the bin files in the Traxx Models box. For example:
acopter0.bin
acopter1.bin
acopter2.bin
acopter3.bin
acopter4.bin
acopter5.bin
Then just Apply acopter0.bin to the object on the track. That's all you need to do, just put the one model in the track. When you run the game, it will work.
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- Phineus
edit & p.s. In case any of you might have forgotten, Pelletje entered a pretty darn good track in the summer contest last year. It's very good to see she's still mtm'ing
[This message has been edited by Phineus (edited 14-06-2000).]