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 Post subject: game graphics questions
PostPosted: Wed Jun 08, 2005 9:05 pm 
is it possible to enable mtm2 to run in a higher resolution than 640 X 480? e-mail is theZmeister@comcast.net if you can help[/quote]


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 Post subject: new info
PostPosted: Wed Jun 08, 2005 9:13 pm 
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Joined: Wed Jun 08, 2005 9:08 pm
Posts: 44
another part to the question:
if enabling it in a higher resolution is possible, can it be run in 1280 X 1024?

_________________
"If you're not out of control, you're not racing!"
--- Parnelli Jones
"When angry, count to four...when very angry, swear."
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 Post subject:
PostPosted: Wed Jun 08, 2005 9:22 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
MTM2 is an old game. 640x480 was the standard at the time it was made, and it's what we're limited to today. Sorry.

Here's a couple tracks that look pretty good despite the resolution.

http://mtm2.com/~tracks/details.cgi?t=4301
http://mtm2.com/~tracks/details.cgi?t=3883

There are more, but it shows what can be done when you want to.


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 Post subject:
PostPosted: Thu Jun 09, 2005 7:26 am 
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Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
A good tip to improve the look of the game is to enable antialiasing (AA) and anisotropic filtering (AF) before running the game. These can usually be accessed either through Windows' display settings, or a utility provided by your graphics driver software.

The good thing about MTM2 being a little older is that current graphics hardware can handle it with aplomb, so you can crank those suckers up full blast and not see much of a performance hit in-game at all. They do wonders to improve the look of the graphics, just remember if you play any other (newer) games you'll probably want to turn those settings back off again when you're not playing MTM2.

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10 years of MTM2 ~ 1998-2008
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 Post subject: thanks
PostPosted: Thu Jun 09, 2005 6:16 pm 
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Joined: Wed Jun 08, 2005 9:08 pm
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thanks for the help and the tracks

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"When angry, count to four...when very angry, swear."
--- Mark Twain


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