MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Thu Nov 21, 2024 5:34 pm



Post new topic Reply to topic  [ 122 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7   
Author Message
 Post subject: Re: MTM2 Beta Patch 0.43 - Drag me to the finish line
PostPosted: Fri Mar 12, 2021 7:20 pm 
Member
User avatar

Joined: Mon Jul 02, 2001 2:01 pm
Posts: 1426
Location: Lost in Translation
Impossible.

Sadly, all the 3dfx resolutions that the engine supports have been enabled. Everything else needs a render engine rewrite (in 3dfx no less, lol).


Top
 Profile  
 
 Post subject: Re: MTM2 Beta Patch 0.43 - Drag me to the finish line
PostPosted: Wed Dec 22, 2021 2:12 pm 
Member

Joined: Wed Jul 15, 2020 9:42 pm
Posts: 26
N_Gage_18 wrote:
I know this is necro-posting at this point, but how difficult would it be to add 3DFX support for the 1360x768 resolution? It's my monitor's native resolution and I would love to play at my game's full potential instead of having to run it in software mode


Pick 856x480 16:9 3dfx for game resolution
set renderer to 3dfx
set all your other options to what ever you like
set NGlide to run at full desktop resolution
Poof, you have the game's full potential, unless you can do a total rewrite of the engine to leverage DX12 or Vulkan


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 122 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7   


Who is online

Users browsing this forum: Google [Bot] and 97 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group