An excellent set of tracks. The road textures are great, you literally cannot see the join! And thanks for sharing your stuff with us SJ. The info you gave about creating the terrain was really interesting and inspired me to experiment a little myself (see "an experiment" in the Traxx section of this board). Back to the track: I got caught out a few times whilst squinting at the direction clues in the rally.. but that'll just mean more practice on my part! I liked the figure 8 and the oval tracks, tho' I haven't tried the rumble out yet. The new "train" is great! Heehee, I WANTED to buy some popcorn! Of the textures, I thought the rock tex's were 1st class - though I thought the transfer from rock to snow a little er, unconvincing . Maybe if Guitar Bill updates Traxx one day he will give us more than 9 squares for transitions. Maybe I am getting out of my depth here and just don't know how to use this utility to full advantage. The racing line, well I'll leave that up to the racers to assess. For my part, I found a few sections unexpectedly awkward to handle, but I got a feeling that this is probably to keep you on your toes and use yer brakes when necessary. The new models are nothing less than perfect and Winterkill's buildings fit in with the landscape and layout as though they were made for the job. This is a great Pod worth downloading for any single one of the 4 courses.
I know there has been a lot of discussion about where this game is going in the light of the upcoming 4x4 Evolution, but as long as there are guys like Sir James out there improving on what TRI provided in the first place, I think this is one game that will be around for a long time to come.
I'd give this package 4 and a half on KC's scale.... OK 4 and 3 quarters!
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Keep on Monster Truckin'
EmceeMart
[This message has been edited by EmceeMart (edited 20-04-2000).]