This is from the readme file:
This is the first beta for MCTrek. I had originally planned for a long trek through mountainous country with a few hair-raising leaps, tunnels, winding roads, a house you can drive through, some bridges and some secrets. Over the months, as I've learned more about track making, my ideas for this track have been constantly changing. I have laid out a "short course" for the sake of making it playable whilst testing, so as it is, it is a functional track. BTW follow the computer trucks when you first run it - the course doesn't always follow the road
.Feel free to explore the rest of the layout. I am considering making multiple tracks from the terrain and podding it as a pack in the same manner as Sir James' Popcorn pack. For now though, I am just concerned about getting the terrain, altitude changes, the corner banks, and computer trucks to be competitive.
I envisage the finished track having a few more models, directional signs, fences, buildings etc... but trying to avoid the cursed lag problem.
I intend to add some rock textures, make a bridge for the railtrack (hafta bone up on Binedit) - I would normally have achieved this using ground boxes but the railtrack crosses a tunnel made of ground boxes.
Textures are minimal for now, mostly FarmRoad textures, a few made by me. The checkpoint markers are Malibu350's, some trees by Zoon, some by me. The house you drive through is all my own creation
.Let me know what you think folks.
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Keep on Monster Truckin'
EmceeMart
