truck request

Tutorial: www.mtm2.com/~mtmg/repaint/index.shtml
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robo18
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truck request

Post by robo18 »

can some one make a max-d w/o body for me
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Roadknight
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Post by Roadknight »

I don't see a "please" in that request :/
And asking for other people to make something for you is not the best way to start off. Even if you're new, you should try to learn how to make it yourself, it may be hard at first, but with practice it is possible, and well worth it if no one has made it before, or at least not a very good quality one.
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robo18
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Post by robo18 »

can some one please make a max-d w/o body for everyone
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robo18
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Post by robo18 »

hey,

does sombody knows how to take a body from a monstertruck (maximum destruction) :?:


grtz robin
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TlathamXmahtalT
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Post by TlathamXmahtalT »

robo18 wrote:hey,

does sombody knows how to take a body from a monstertruck (maximum destruction) :?:


grtz robin
http://www.runt9.com/mtm2tutorials/truc ... torial.htm

Just ignore the paint... Instead of deleting the frame, delete the body.

Well, what are you waiting for? Get crackin'!
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robo18
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Post by robo18 »

i tried that but this is wat you get.

Image

what can i do to finish this[/img]
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TlathamXmahtalT
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Post by TlathamXmahtalT »

robo18 wrote:i tried that but this is wat you get.
http://i268.photobucket.com/albums/jj16 ... /max-d.jpg

what can i do to finish this
Well, you're pretty much done at this point. Most people don't use full frames because you can't see them, but mainly because they take up vertices and cause lag.

If you want to put a body on it, follow the tutorial, and delete a frame this time instead of a body.

And if you want to learn how to move things, I suggest this tutorial by yours truly.

viewtopic.php?t=5935
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robo18
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Post by robo18 »

i tried and it worked how you like this.
custom superman
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kreg christensen (costa rica)
Image

but how do you pod it?
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robo18
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Post by robo18 »

or can you finish it?


grtz robin
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TlathamXmahtalT
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Post by TlathamXmahtalT »

First off, before you release it, and people cannot stress this enough.....

ASK PERMISSION!


Now, how to pod it... It's also in the tutorial.
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Phineus
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Post by Phineus »

robo18 wrote: but how do you pod it?
The easiest way is to read the tutorials.

For now, save all files (BIN and ACT and RAW) with unique file names so they don't conflict with anything else in the game. Then edit the TRK file with the changes and save that with a unique name. Then use cpod

http://cownap.com/~mtmg/repaint/trk.shtml

or binedit... to assemble it all together into a pod.
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robo18
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Post by robo18 »

hey,

i'am from belgium but maby sombody can make the belgium monsterjam europe stadion

grtz robin
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TlathamXmahtalT
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Post by TlathamXmahtalT »

robo18 wrote:hey,

i'am from belgium but maby sombody can make the belgium monsterjam europe stadion

grtz robin
People would love to tell you to go here...

http://www.runt9.com/mtm2tutorials/trac ... torial.htm

But since I'm a nice guy... I don't think anyone is working on it right now, and I'm not that good of a track maker, so I guess you're S.O.L. right now, unless someone is making it.
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robo18
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Post by robo18 »

how long does it takes to build a truck
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TlathamXmahtalT
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Post by TlathamXmahtalT »

robo18 wrote:how long does it takes to build a truck
Depends on if you want REALLY good paint, or just a name on the side.

Basic paint takes about a day while great paint may take a week.

Tracks don't usually take that long, unless you want parking lots, or roads.
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robo18
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Post by robo18 »

i have a problem i open truck editor in binedit and there's 1 file red and that's the 1 i made myself its the max-d body on the taz body but what do i do wrong
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Post by N_Gage_18 »

Check the names of the parts. If they're over 8 characters, they won't work. The eight letter/number limit does not include the .bin extension. If you pod it on that computer, It MAY work in-game because the model will be in the game's models folder , but if you up-load it or take it to another computer, it won't work in game and the model won't load in BinEdit.
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