Making a Truck Driveable

Homepage: http://www.mtm2.com/BinEdit/
Post Reply
User avatar
trainboy
Member
Posts: 103
Joined: Fri Aug 03, 2007 12:28 pm
Location: Baytown, TX

Making a Truck Driveable

Post by trainboy »

How do I save a driveable truck file???
User avatar
MadMudNut
Member
Posts: 46
Joined: Tue Sep 19, 2006 11:49 pm

Post by MadMudNut »

Binedit is the easy way to do that.
User avatar
trainboy
Member
Posts: 103
Joined: Fri Aug 03, 2007 12:28 pm
Location: Baytown, TX

Post by trainboy »

I understand. That is what I'm using. How do I make it driveable?
User avatar
Phineus
Glow Ball
Posts: 24
Joined: Tue Feb 02, 1999 7:00 pm

Post by Phineus »

What do you mean "make it drivable"?
User avatar
Malibu350
easy company
Posts: 2036
Joined: Tue Feb 29, 2000 2:01 pm
Contact:

Post by Malibu350 »

To make the truck driveable you just need to create the pod ('pod truck' button in binedit) then mount the pod to the game.


http://malibu350.com/tnt/BEtruckedit.htm


note so self.... make a page 2 to help clarify the above page :)
User avatar
trainboy
Member
Posts: 103
Joined: Fri Aug 03, 2007 12:28 pm
Location: Baytown, TX

Post by trainboy »

What button is it in binedit v2.0?
User avatar
trainboy
Member
Posts: 103
Joined: Fri Aug 03, 2007 12:28 pm
Location: Baytown, TX

Post by trainboy »

I've upgraded to the newest version of BinEdit. Now wht do I do??
User avatar
Phineus
Glow Ball
Posts: 24
Joined: Tue Feb 02, 1999 7:00 pm

Post by Phineus »

<center><img src="http://mtm2.com/~forum/images/binedittruckeditorbutton.gif" width="242" height="130"></center>
User avatar
trainboy
Member
Posts: 103
Joined: Fri Aug 03, 2007 12:28 pm
Location: Baytown, TX

Post by trainboy »

How do u save a truck file?? I have my truck saved as a bin file.
User avatar
Phineus
Glow Ball
Posts: 24
Joined: Tue Feb 02, 1999 7:00 pm

Post by Phineus »

Malibu350 wrote:To make the truck driveable you just need to create the pod ('pod truck' button in binedit) then mount the pod to the game.

http://malibu350.com/tnt/BEtruckedit.htm
Did that page help? Read it again and let us know where any problems are.



You might also use cpod

http://cownap.com/~mtmg/repaint/
User avatar
trainboy
Member
Posts: 103
Joined: Fri Aug 03, 2007 12:28 pm
Location: Baytown, TX

Post by trainboy »

I have a bin file that is a truck I want to drive that i've put together. I want to know how to save it as a truck file??? That is how u edit existing trucks. I think??
User avatar
Rep Fan
You Gonna Eat That?
Posts: 923
Joined: Tue Mar 27, 2001 2:01 pm
Location: Nebraska
Contact:

Post by Rep Fan »

http://cownap.com/~mtmg/repaint/podding.shtml

Get C-Pod, read those pages there, and you should be able to skip to that "Podding" section in the link.
User avatar
E J D
Member
Posts: 195
Joined: Mon May 21, 2007 5:01 am
Location: Southwest of England
Contact:

Post by E J D »

Trainboy means, I think, that he's composed a single BIN model of a truck out of models of the tires, frame, and so forth, so the entire truck is one BIN. It doesn't work like that - to make a driveable truck you need seperate BIN files, each of the tires, the frame/body, and the axles. All these BINS come together in the TRK file to make a full working truck. Hope that helps. [tu]
Call me Ethan :)
runt9
Member
Posts: 110
Joined: Wed Apr 17, 2002 2:01 pm

Post by runt9 »

http://www.runt9.com/mtm2tutorials/truc ... torial.htm

read it, it gives you all the info you need. just skip down to the podding part and you'll understand.
User avatar
trainboy
Member
Posts: 103
Joined: Fri Aug 03, 2007 12:28 pm
Location: Baytown, TX

Post by trainboy »

still don't understand.
User avatar
Phineus
Glow Ball
Posts: 24
Joined: Tue Feb 02, 1999 7:00 pm

Post by Phineus »

Show us a picture of what you've done, and show us a picture of what happens when you try to make the truck.
Post Reply