Making a blacked out track

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Slayer
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Making a blacked out track

Post by Slayer »

Bassically, im tryign to make a track that feels like your floating in the middle of nowhere. Pitch black textures for ground (except where you drive) no reflections or shadows. Trick is, a backdrop, and the sky.

It has to be daylight, so this is a problem.


I need a blacked out backdrop, and a blacked out clear sky.

Does anyone got a backdrop like that, and know how I can black out the sky during clear weather? I was thinking one big bad model in the sky, but that would only appear if you were near the centre of it, so how do i change the sky?
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Phineus
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Post by Phineus »

You can try one of the backdrops from Alphaville if you want. The sky is a bit trickier and is in fact something I've looked at recently. Got no notes together yet but basically you manually create the sky palette and enter it into the LVL file manually after the track is done and then make sure it's all podded together. For lighting, I manually set the sun position in the LVL when I did alphaville. None of this is particularly hard to do, just need to fidget around with it a bit.
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Slayer
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Post by Slayer »

well my experience stretches as far as traxx lol. So not sure what the LVL file is, unless you mean like creating the pod, then taking it back apart, and editing its files.

My mtm2unpod stopped working, any other programs for it?
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Phineus
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Post by Phineus »

> like creating the pod, then taking it back apart, and editing its files.

Yes. That's exactly what I mean.


> My mtm2unpod stopped working

http://mtm2.com/~mtmg/cpod/
http://ch.mtm2.com/

If you get really stuck, I'll whip up a backdrop for you. Then it'll be a matter of blacking out the sky, which can be done very last.
runt9
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Post by runt9 »

pitch black textures is easy. just resize black.raw in any paint program from 256x256 to 64x64. i can do it for you if needed.
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Phineus
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Post by Phineus »

For a backdrop that wouldn't work unless you use Untransparatize to remove the transparency from the model.

http://ch.mtm2.com/Utils/untransparatize.php
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Slayer
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Post by Slayer »

i dont know anything about backgrounds, othe rthan how to apply them heh. And yeah, dunno if its black.raw but i got some black texture on the ground (mighta pasted it in myself or something i dunno) but reflections of light is an issue, but i think/thought the weather settings would fix that, just remove shadows, darkness etc. weather is set to always be clear anyways.

I'm working on a down hill race right now, but i wanted to see if this idea was possible. Ill worry more about it later :)

This blacked out track, im kinda keeping a secret heh. But its gonna be fun/funny
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Post by ch_2005 »

don't forget drag 'n drop for taking one file out of a pod, editing it, and putting it back in:

http://ch.mtm2.com/c-pod/dragndrop.php
Keep on MTMing,
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Slayer
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Post by Slayer »

k thx :)
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Surelog
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Post by Surelog »

I'm trying to make a pitch black backdrop but when I load it up for the track it just causes the ground textures to blur and what not during movement. I've tried different settings in binedit to fix this but it's not working. Someone tell me when I need to do?
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Post by Phineus »

Make the texture as black as you need, then use CH's untransparatize

http://ch.mtm2.com/Utils/untransparatize.php
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Post by Surelog »

This didn't work. Maybe I'm doing something wrong. I took the black raw file.... dropped it into the untransparent, and then I used that for the backdrop of my track but it's still doing the halls of mirrors look.
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Post by TlathamXmahtalT »

I Might Have A Backdrop, But Idk How To Give It To U. It's Called Blakdrop.
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TlathamXmahtalT
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Post by TlathamXmahtalT »

Just Go On Mtm2.com/~tracks, And Look For Industry Hall 08. That Is The Track It's In.
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Slayer
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Post by Slayer »

This thread still around? heh
I totally never got around to making this track :(

I really should though
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Post by TlathamXmahtalT »

Slayer wrote:This thread still around? heh
I totally never got around to making this track :(

I really should though
Lol, Then Read My Last Message.
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Post by Slayer »

i need a black sky, black ground, and black backdrop, basically, it needs to feel like your floating in nothingness
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Post by Phineus »

Surelog wrote:This didn't work. Maybe I'm doing something wrong. I took the black raw file.... dropped it into the untransparent, and then I used that for the backdrop of my track but it's still doing the halls of mirrors look.
Use unique names for your model and art. Calling something "black.bin" and "black.raw" is a recipe for failure.


Here is another example of blackness

http://mtm2.com/~tracks/tracks.cgi?s=spaceballs
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TlathamXmahtalT
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Post by TlathamXmahtalT »

Phineus wrote:
Surelog wrote:This didn't work. Maybe I'm doing something wrong. I took the black raw file.... dropped it into the untransparent, and then I used that for the backdrop of my track but it's still doing the halls of mirrors look.
Use unique names for your model and art. Calling something "black.bin" and "black.raw" is a recipe for failure.


Here is another example of blackness

http://mtm2.com/~tracks/tracks.cgi?s=spaceballs
Wow, Are U Listening To Me? If U Want A Black Backdrop, Search Industry Hall 08. It'll Be Called "Blakdrop." If U Guys Got Aim, I Can Give It To U, Ground And Backdrop.
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Phineus
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Post by Phineus »

Settle down mate, nobody is deaf.

http://mtm2.com/~tracks/tracks.cgi?s=Industry+Hall
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