The Making of a Drag Track

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Mat-Allum
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The Making of a Drag Track

Post by Mat-Allum »

After a long time away from mtm2 addons, I decided to return to track and truck making, for a little break from Project Monster.

I started work on a drag track earlier, then scrapped it because the lightmap looked horrible.

So I completely re-made the terrain texture, which now includes light spots, shadows, and a definite course. Here's how it looks in Traxx so far.

Image

I've planned to make it an online-compatible drag for tourneys and other competion. Of course, the host sets the rules (since mtm2 doesn't support drags), so this ought to be interesting.

I tried to make this outdoor drag race as realistic as possible; any thoughts so far?[/img][/url]
trackster
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Post by trackster »

nice to see you making tracks and trucks againg but you are not aloud to stop working on project monster unless when you get back to it you can work twice as fast

man i want to play that so bad
Kdawg
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Post by Kdawg »

Give the guy a break. Everyone is expected an amazing top notch game from Mat it seems. He has even stated that the intended product will be freeware. I think its great what Mat is doing, but I don't think it is fair to make a comment like that. "You are not allowed... " Mat is only one person. You are expecting the game way too soon, and rushing something does not always produce the desired result.

I like how Mat doesn't rush his tracks/trucks etc, overall creating a better product. I am not a big fan of drags, but when a quality looking product is displayed, I will try it. This track's texture work alone appeals to me because it looks more realistic and custom. It takes much more effort and it shows.
Mat-Allum
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Post by Mat-Allum »

Thanks for the replies! I tried to make it as realistic as possible.

So far I've added walls (with sponsors written on them), three jumps, and an advertising stand. Here's how the track looks so far.

Image

I tried to make it collapse and crash to the ground (like you see in Flatout) but mtm2 doesn't like destroying things that much, so I had to leave it. You can really damage it by going over that wooden jump though. 8)
Kdawg
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Post by Kdawg »

Looks better with each update. Keep it up.
emyers1

Post by emyers1 »

Matt your needed on msn sign on
Mat-Allum
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Post by Mat-Allum »

No pics for a while, but here's a brand-new TrackViewGL render to destroy the silence.

Image
trackster
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Post by trackster »

i was being sarcasting not like telling him what he has to do so lay off
emyer1

Post by emyer1 »

Kdawg wrote:Give the guy a break. Everyone is expected an amazing top notch game from Mat it seems. He has even stated that the intended product will be freeware. I think its great what Mat is doing, but I don't think it is fair to make a comment like that. "You are not allowed... " Mat is only one person. You are expecting the game way too soon, and rushing something does not always produce the desired result.

I like how Mat doesn't rush his tracks/trucks etc, overall creating a better product. I am not a big fan of drags, but when a quality looking product is displayed, I will try it. This track's texture work alone appeals to me because it looks more realistic and custom. It takes much more effort and it shows.
aucally im working on it along with Jon Brassack and Meth? as you were saying only one person?
Mat-Allum
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Post by Mat-Allum »

Right, we've got four guys on it.
Kdawg
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Post by Kdawg »

aucally im working on it along with Jon Brassack and Meth? as you were saying only one person?
That's news to me. Sorry.

Tracks looking great so far.
Mat-Allum
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Post by Mat-Allum »

I'm thinking this track is nearing completion - here's what might be the last pic:

Image

Should be time for beta testing soon.
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g8torsbizktai20
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Post by g8torsbizktai20 »

any freestyle?
Gravefan

Post by Gravefan »

Is that a Mw-Gaming banner on the far wall? If so Infinity and myself thank you for getting our site out there.

The track is looking fantastic

Gravefan
Mat-Allum
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Post by Mat-Allum »

Yep. I've got mtmg, KC's place, CH_2005's site, MW Gaming, Google, Traxx, BinEdit, and a couple others written on the side walls. Freestyle should be fine, lots of things to play with.
trackster
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Post by trackster »

looks cool wow you can build tracks fast
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DaveTheSmasher
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Post by DaveTheSmasher »

Impresive work there Mat! You really can turn out some top notch pieces!
Dave Collard- Administrator of www.mtm2draggers.net
Mat-Allum
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Post by Mat-Allum »

Thanks! I'm going to release beta 3 soon.
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