In-game problem after purging.

Homepage: www.mtm2.com/~traxx/index.shtml
Post Reply
User avatar
xtrackted
Member
Posts: 14
Joined: Sun Mar 28, 2004 3:08 pm
Location: Philly, PA

In-game problem after purging.

Post by xtrackted »

Just recently, I finished up on a track I was building. It had always worked in the game, and then I purged textures and models... immediately after doing so, I podded the file and went back in.

Now it doesn't work!

It says there is a bad texture size: NULL.RAW.

What is going on?! :x

Thanks,
Xtrackted
User avatar
Wint
Member
Posts: 0
Joined: Sat Feb 26, 2000 2:01 pm
Contact:

Post by Wint »

Welcome aboard!

I've seen this error before, I believe it is the result of a bit of TXX file corruption, which somehow corrupts a bin when a pod is written (it's been awhile since I experienced it).

The cheap fix is to add a "null.raw" to your pod (it can be anything, just copy and rename an existing small texture).

I've forgotten to mention it - but one should be added to <a href=http://mtm2.com>Fixmore</a> to kill this error!
User avatar
xtrackted
Member
Posts: 14
Joined: Sun Mar 28, 2004 3:08 pm
Location: Philly, PA

OMG.

Post by xtrackted »

You are now my God.

I am not worthy!!!... I am not worthy!!!

This fixes almost every single track that Traxx has messed up. ANYTIME you need custom textures... ANYTIME...

oh, be sure to d/l my new track, Isla Nublar, at KC's site.
The computer trucks are a bit slow, but I think you'll like.
User avatar
Kmaster
MTM2 Engineer
Posts: 1370
Joined: Fri Oct 10, 2003 6:19 pm
Location: Valparaíso, Chile.
Contact:

Post by Kmaster »

Wint wrote:Welcome aboard!
ohhhh si!

eso me pasaba en las primeras carreras que creaba. [:P]
Post Reply