Hi Guys
In the readme of fixall.POD ist is claimed that the water should turn blue. Mine is still gray (and yes, Fixall.POD is listed first in the pod.ini).
Is there something else to do?
Cheers
Rocketalces
Fixall.POD but still no blue water
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rocketalces
- Member
- Posts: 205
- Joined: Sun Sep 08, 2002 2:01 pm
- Location: Switzerland
First thing that comes to mind is to turn graphic settings on high, and you must be in hardware mode. I recall having something like this one time but I was switching between several different file versions and graphics settings, so I don't recall the exact problem. However, the standard fixall.pod in circulation should have a light blue color.
Green? Really?
Check out mal's skull island, looks light blue, no?
http://mtm2.com/~forum/pages/Forum1/HTML/000883.html
<font size=1>Edited by Phineus (17-11-2002)</font>
Check out mal's skull island, looks light blue, no?
http://mtm2.com/~forum/pages/Forum1/HTML/000883.html
<font size=1>Edited by Phineus (17-11-2002)</font>
The shade of blue you see will vary from track to track depending on the tracks color palette at least it does for me.
When I make a track I create custom palettes as I add models and textures and on that particular track above when I added the blue coral models then made a new palette the water turned a brilliant shade of blue, it's somewhat faded as what it was early on, but still a nice blue.
perhaps the fixal.pod is in need of some updating.
When I make a track I create custom palettes as I add models and textures and on that particular track above when I added the blue coral models then made a new palette the water turned a brilliant shade of blue, it's somewhat faded as what it was early on, but still a nice blue.
perhaps the fixal.pod is in need of some updating.
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rocketalces
- Member
- Posts: 205
- Joined: Sun Sep 08, 2002 2:01 pm
- Location: Switzerland