NIR Beta

Forum for discussing work in progress
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NIR_PitBull
The Dog House
Posts: 620
Joined: Sun Apr 04, 2004 10:34 am
Location: Vatican City
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Post by NIR_PitBull »

Thanks Mal. Will move the trucks, get the terrain down a couple or three. I'll have a look at the texture grips. LoL Default, knowing how bad my first batch of tracks texture grip was. I'd never do that again. Still LoL. It sucked.....

Your Ragin'Cajun was a big infulence in what I'd did with the sailboats.
Shoot for the moon.
Even if you miss you will land among the stars....
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NIR_PitBull
The Dog House
Posts: 620
Joined: Sun Apr 04, 2004 10:34 am
Location: Vatican City
Contact:

Post by NIR_PitBull »

Mal you were right, the textures you made and the round roaded textures were Default. Thanks for memtioning it. I noticed that the ground boxes on the piers that you land on after Cp4 the comp trucks fall threw. Seems I remember something about this in a post. Is there a fix for this. I did a search on ground boxes and came up with way to many post, dont know what I need to narrow it down for this subject. If you can help, I'd be greatful.
Shoot for the moon.
Even if you miss you will land among the stars....
User avatar
NIR_PitBull
The Dog House
Posts: 620
Joined: Sun Apr 04, 2004 10:34 am
Location: Vatican City
Contact:

Post by NIR_PitBull »

Well, I quest never mind. If I'm right with them they do fine. But at a distance you can see them just go threw. Glade I have the track the way I do. When they do go threw, its just a nice jump for them, they still can continue on with the race.
Shoot for the moon.
Even if you miss you will land among the stars....
User avatar
NIR_PitBull
The Dog House
Posts: 620
Joined: Sun Apr 04, 2004 10:34 am
Location: Vatican City
Contact:

Post by NIR_PitBull »

Please remove NIR_Lite Beta, this turkey is ready.
Shoot for the moon.
Even if you miss you will land among the stars....
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