Idea for contest

mtm2 and other sensible chat
User avatar
Phineus
Glow Ball
Posts: 24
Joined: Tue Feb 02, 1999 7:00 pm

Post by Phineus »

talkin to myself lately. well, anyway, it's posted. we're going forward ready or not.
User avatar
Wint
Member
Posts: 0
Joined: Sat Feb 26, 2000 2:01 pm
Contact:

Post by Wint »

Sorry bout that Phineus! I've been away the last few days.

You've done good.
http://mtm2.com/~mtmg/contest/expo2000/expo2000.html
User avatar
EmceeMart
Member
Posts: 747
Joined: Wed Mar 01, 2000 2:01 pm
Location: Salem, OR, USA

Post by EmceeMart »

I've been busy bursting bubble wrap and trying to come up with a solution for that darned map Image.
Chachoze
Member
Posts: 46
Joined: Wed Mar 22, 2000 2:01 pm
Contact:

Post by Chachoze »

Howdy Everyone....

RE:Track Map Prob-when you get to the end of your track couldnt you just make a quik U -turn with the course sements and have run all the way back the the start point with another U-turn so that way the map wont look real goofy? It might look more like and oval but I think it would be better than a map that looks strange?

Just thinking out loud....Chachoze Image



[This message has been edited by Chachoze (edited 29-03-2000).]
User avatar
Phineus
Glow Ball
Posts: 24
Joined: Tue Feb 02, 1999 7:00 pm

Post by Phineus »

Good suggestion, Chachoze, and one that certainly should not be penalized if somebody should opt for that route. But the goal was to strive for the straight. Alas, the limits of the game.

Good news tho. The first screenshots are up Image



------------------
- Phineus
Post Reply