world finals track preview(mtm2)
- OLD_Jammer
- Member
- Posts: 1582
- Joined: Fri Feb 09, 2007 2:04 am
- Location: USA
- Contact:
- OLD_Jammer
- Member
- Posts: 1582
- Joined: Fri Feb 09, 2007 2:04 am
- Location: USA
- Contact:
- Roadknight
- Member
- Posts: 614
- Joined: Mon Dec 17, 2007 1:42 pm
well, after hundreds of hours of work over the last two and a half months, i present to you the 2008 Monster Jam World Finals 9, almost
i have a couple small things to touch up on and then i'm gonna send it over to my ramp man(sorry no names because i don't wan to have people messaging the crap outa him).
and for all saying "my god that will lag with all those textures", i am going to make an online version with one big plain ground texture so no worries. also, the track is practically maxed out so if you think something else is missing it better be something very critical to have.
anywho, off to the pictures! links are the full sized picture so if you want a full quality big screen picture then click the links
first off, we have the qualifying/intros version. i took an overhead shot to show off the whole track,

full size,
http://i37.photobucket.com/albums/e70/W ... ingbig.jpg
next we have the racing version with nice dirtied up turns,

full size,
http://i37.photobucket.com/albums/e70/W ... ingbig.jpg
and finally the biggest texture job i've ever done, freestyle!

full size,
http://i37.photobucket.com/albums/e70/W ... ylebig.jpg
it is a huge relief to finally be just about done with this track. i have never spent so much time on something before so i am extremely proud of how it came out.
hopefully, we can expect the ramp work to be done soon, but again, it may be a week or so before ramp work can get started.
i have a couple small things to touch up on and then i'm gonna send it over to my ramp man(sorry no names because i don't wan to have people messaging the crap outa him).
and for all saying "my god that will lag with all those textures", i am going to make an online version with one big plain ground texture so no worries. also, the track is practically maxed out so if you think something else is missing it better be something very critical to have.
anywho, off to the pictures! links are the full sized picture so if you want a full quality big screen picture then click the links
first off, we have the qualifying/intros version. i took an overhead shot to show off the whole track,

full size,
http://i37.photobucket.com/albums/e70/W ... ingbig.jpg
next we have the racing version with nice dirtied up turns,

full size,
http://i37.photobucket.com/albums/e70/W ... ingbig.jpg
and finally the biggest texture job i've ever done, freestyle!

full size,
http://i37.photobucket.com/albums/e70/W ... ylebig.jpg
it is a huge relief to finally be just about done with this track. i have never spent so much time on something before so i am extremely proud of how it came out.
hopefully, we can expect the ramp work to be done soon, but again, it may be a week or so before ramp work can get started.
- ShadowPrincess
- Gone Walkabout
- Posts: 665
- Joined: Tue Jan 25, 2005 10:35 am
- Contact:
One word... Amazing !!!!
Tournament Host:
MTM2
http://www.mtm2tournaments.com
http://www.mtm2online.com
Evo1
http://www.evo1online.com
MTM2
http://www.mtm2tournaments.com
http://www.mtm2online.com
Evo1
http://www.evo1online.com
- monsterman
- Member
- Posts: 41
- Joined: Wed Jun 04, 2008 5:43 pm
- Location: Tennessee
- Contact:
- burtonbraves
- Member
- Posts: 79
- Joined: Sat Mar 08, 2008 3:50 pm
- Destroyerfan
- Member
- Posts: 115
- Joined: Tue Apr 24, 2007 7:58 pm
- Location: Muskegon, MI
White, that is simply stunning. I can't even begin to say how unbelievable that is. That is definetely your best one so far, and i didn't think it would be possible to top all your other tracks (Indy 07 is one of my all time favs). I cannot wait to try this track out man, it looks SWEEEEEEEEEET!!!!!!!!!!!

"This is a big toy, thats what we do. Its just parts man. I'm ok, you're ok, the fans are ok, its only parts."- Jim Koehler
- TlathamXmahtalT
- Member
- Posts: 702
- Joined: Sun Jun 08, 2008 7:46 am
- Location: In BinEdit, using YOUR models.
- Contact:


